Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
cefb2e7cc67fd86a36771361d7c70fee2067060b
OpenRA/OpenRA.Mods.Common/Traits/Sound
History
Paul Chote e63b9b4986 Add condition support to ActorLostNotification.
2021-03-20 17:07:29 +01:00
..
ActorLostNotification.cs
Add condition support to ActorLostNotification.
2021-03-20 17:07:29 +01:00
AmbientSound.cs
Don't crash when putting the trait on the World actor.
2020-05-24 12:36:26 +02:00
AnnounceOnKill.cs
Replace ITraitInfo interface with TraitInfo class.
2020-05-21 13:01:04 +02:00
AnnounceOnSeen.cs
Use Null-Propagation Operator
2020-08-19 18:11:07 +01:00
AttackSounds.cs
Use in parameter for Target
2020-11-06 22:02:24 +01:00
CaptureNotification.cs
Replace ITraitInfo interface with TraitInfo class.
2020-05-21 13:01:04 +02:00
DeathSounds.cs
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
SoundOnDamageTransition.cs
Add DamageTypes to SoundOnDamageTransition.
2020-09-27 21:22:52 +01:00
VoiceAnnouncement.cs
Rename remaining Stance references to PlayerRelationship.
2021-02-04 23:14:09 +01:00
Powered by Gitea Version: 1.25.1 Page: 401ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API