Files
OpenRA/OpenRA.Game/Primitives/Rectangle.cs
2023-11-14 20:33:36 +02:00

132 lines
3.4 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
namespace OpenRA.Primitives
{
public readonly struct Rectangle : IEquatable<Rectangle>
{
public readonly int X;
public readonly int Y;
public readonly int Width;
public readonly int Height;
public static readonly Rectangle Empty;
public static Rectangle FromLTRB(int left, int top, int right, int bottom)
{
return new Rectangle(left, top, right - left, bottom - top);
}
public static Rectangle Union(Rectangle a, Rectangle b)
{
return FromLTRB(Math.Min(a.Left, b.Left), Math.Min(a.Top, b.Top), Math.Max(a.Right, b.Right), Math.Max(a.Bottom, b.Bottom));
}
public static bool operator ==(Rectangle left, Rectangle right)
{
return left.X == right.X && left.Y == right.Y && left.Width == right.Width && left.Height == right.Height;
}
public static bool operator !=(Rectangle left, Rectangle right)
{
return !(left == right);
}
public Rectangle(int x, int y, int width, int height)
{
X = x;
Y = y;
Width = width;
Height = height;
}
public Rectangle(int2 location, Size size)
{
X = location.X;
Y = location.Y;
Width = size.Width;
Height = size.Height;
}
public readonly int Left => X;
public readonly int Right => X + Width;
public readonly int Top => Y;
public readonly int Bottom => Y + Height;
public readonly bool IsEmpty => X == 0 && Y == 0 && Width == 0 && Height == 0;
public readonly int2 Location => new(X, Y);
public readonly Size Size => new(Width, Height);
public readonly int2 TopLeft => Location;
public readonly int2 TopRight => new(X + Width, Y);
public readonly int2 BottomLeft => new(X, Y + Height);
public readonly int2 BottomRight => new(X + Width, Y + Height);
public readonly bool Contains(int x, int y)
{
return x >= Left && x < Right && y >= Top && y < Bottom;
}
public readonly bool Contains(int2 pt)
{
return Contains(pt.X, pt.Y);
}
public readonly bool Equals(Rectangle other)
{
return this == other;
}
public override readonly bool Equals(object obj)
{
if (obj is not Rectangle)
return false;
return this == (Rectangle)obj;
}
public override readonly int GetHashCode()
{
return Height + Width ^ X + Y;
}
public readonly bool IntersectsWith(Rectangle rect)
{
return Left < rect.Right && Right > rect.Left && Top < rect.Bottom && Bottom > rect.Top;
}
readonly bool IntersectsWithInclusive(Rectangle r)
{
return Left <= r.Right && Right >= r.Left && Top <= r.Bottom && Bottom >= r.Top;
}
public static Rectangle Intersect(Rectangle a, Rectangle b)
{
if (!a.IntersectsWithInclusive(b))
return Empty;
return FromLTRB(Math.Max(a.Left, b.Left), Math.Max(a.Top, b.Top), Math.Min(a.Right, b.Right), Math.Min(a.Bottom, b.Bottom));
}
public readonly bool Contains(Rectangle rect)
{
return rect == Intersect(this, rect);
}
public static Rectangle operator *(int a, Rectangle b) { return new Rectangle(a * b.X, a * b.Y, a * b.Width, a * b.Height); }
public override readonly string ToString()
{
return $"{X},{Y},{Width},{Height}";
}
}
}