Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
cf9fcdee60f69392e85492d17e4362232676c09e
OpenRA/OpenRA.Mods.Cnc/Widgets
History
Scott_NZ ca80ac2d1f Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code.
2013-04-26 13:50:14 +12:00
..
Logic
Start moving towards saner RA widget logic. This switches players to observer mode after they have finished playing in RA/D2k and removes some legacy code.
2013-04-26 13:50:14 +12:00
CncWidgetUtils.cs
#2051 fixed -- Widget.Get() throws by default
2012-04-27 19:39:07 +12:00
CncWorldInteractionControllerWidget.cs
LocalPlayer.Shroud is never the right shroud.
2013-04-10 21:42:30 +12:00
ProductionPaletteWidget.cs
Fix C&C sidebar cursor/world cursor interaction. Fixes #2989.
2013-04-08 20:16:09 +12:00
ProductionTabsWidget.cs
Remove duplication between ButtonWidget and ToggleButtonWidget.
2013-04-08 22:55:01 +12:00
ProductionTypeButtonWidget.cs
Merge tooltip support into Button and remove ToggleButton.
2013-04-08 23:01:21 +12:00
ResourceBarWidget.cs
make ResourceBarWidget generic
2012-09-25 19:44:20 +12:00
SupportPowersWidget.cs
customisable Ready/Hold text for CnC mod
2012-12-22 19:21:05 +01:00
Powered by Gitea Version: 1.25.1 Page: 236ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API