Files
OpenRA/OpenRA.Mods.TS/Activities/VoxelHarvesterDockSequence.cs
penev92 502ed6a0e7 Add SpriteHarvesterDockSequence and VoxelHarvesterDockSequence
Pass drag-related info from Refinery to HarvesterDockSequence
2015-01-25 17:17:34 +02:00

41 lines
1.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Mods.RA.Activities;
using OpenRA.Mods.TS.Traits;
namespace OpenRA.Mods.TS.Activities
{
public class VoxelHarvesterDockSequence : HarvesterDockSequence
{
readonly WithVoxelUnloadBody body;
public VoxelHarvesterDockSequence(Actor self, Actor refinery, int dockAngle, bool isDragRequired, WVec dragOffset, int dragLength)
: base(self, refinery, dockAngle, isDragRequired, dragOffset, dragLength)
{
body = self.Trait<WithVoxelUnloadBody>();
}
public override Activity OnStateDock(Actor self)
{
body.Docked = true;
dockingState = State.Loop;
return this;
}
public override Activity OnStateUndock(Actor self)
{
body.Docked = false;
dockingState = State.Complete;
return this;
}
}
}