232 lines
5.2 KiB
YAML
232 lines
5.2 KiB
YAML
World:
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ChatCommands:
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DevCommands:
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PlayerCommands:
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HelpCommand:
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ScreenMap:
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ActorMap:
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LoadWidgetAtGameStart:
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ScreenShaker:
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MenuPaletteEffect:
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WaterPaletteRotation:
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ExcludePalettes: player, effect
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ChronoshiftPaletteEffect:
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NukePaletteEffect:
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LightPaletteRotator:
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ExcludePalettes: terrain, effect
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BuildingInfluence:
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ProductionQueueFromSelection:
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ProductionPaletteWidget: PRODUCTION_PALETTE
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BridgeLayer:
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Bridges: bridge1, bridge2, br1, br2, br3, sbridge1, sbridge2, sbridge3, sbridge4
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CrateSpawner:
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DeliveryAircraft: badr
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QuantizedFacings: 16
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Minimum: 1
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Maximum: 3
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SpawnInterval: 120
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WaterChance: .2
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PlayerPaletteFromCurrentTileset:
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Name: player
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ShadowIndex: 3,4
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PaletteFromCurrentTileset:
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Name: terrain
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ShadowIndex: 3,4
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PaletteFromFile@chrome:
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Name: chrome
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Filename: temperat.pal
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ShadowIndex: 3
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AllowModifiers: false
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PaletteFromFile@effect:
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Name: effect
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Filename: temperat.pal
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ShadowIndex: 4
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PaletteFromFile@colorpicker:
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Name: colorpicker
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Filename: temperat.pal
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ShadowIndex: 4
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AllowModifiers: false
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PaletteFromRGBA@shadow:
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Name: shadow
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R: 0
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@cloak:
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Name: cloak
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R: 0
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G: 0
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B: 0
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A: 140
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PaletteFromRGBA@highlight:
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Name: highlight
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R: 255
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G: 255
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B: 255
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A: 128
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PaletteFromRGBA@moveflash:
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Name: moveflash
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R: 255
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G: 255
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B: 255
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A: 64
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PaletteFromRGBA@invuln:
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Name: invuln
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R: 128
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G: 0
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B: 0
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A: 128
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PaletteFromRGBA@disabled:
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Name: disabled
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R: 0
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G: 0
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B: 0
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A: 180
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ShroudPalette@shroud:
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Type: Shroud
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ShroudPalette@fog:
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Name: fog
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Fog: true
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ShroudRenderer:
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FogVariants: shroud
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Index: 255, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 20, 40, 56, 65, 97, 130, 148, 194, 24, 33, 66, 132, 28, 41, 67, 134, 1, 2, 4, 8, 3, 6, 12, 9, 7, 14, 13, 11, 5, 10, 15, 255
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UseExtendedIndex: true
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Country@0:
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Name: Allies
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Race: allies
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Side: Allies
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Description: Allies: Deception\nSpecial Ability: Can build fake structures
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Country@1:
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Name: England
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Race: england
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Side: Allies
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Description: England: Espionage\nSpecial Unit: British Spy\nSpecial Unit: Phase Transport
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Country@2:
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Name: France
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Race: france
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Side: Allies
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Description: France: Concealment\nSpecial Structure: Advanced Gap Generator\nSpecial Unit: Mobile Gap Generator
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Country@3:
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Name: Germany
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Race: germany
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Side: Allies
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Description: Germany: Technology\nSpecial Ability: Advanced Chronoshift\nSpecial Unit: Chrono Tank
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Country@4:
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Name: Soviet
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Race: soviet
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Side: Soviet
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Description: Soviet: Infantry\nSpecial Ability: Paradrop
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Country@5:
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Name: Russia
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Race: russia
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Side: Soviet
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Description: Russia: Tanks\nSpecial Ability: Armor Airdrop\nSpecial Unit: MAD Tank
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Country@6:
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Name: Ukraine
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Race: ukraine
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Side: Soviet
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Description: Ukraine: Demolitions\nSpecial Ability: Parabombs\nSpecial Unit: Demolition Truck
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Country@random:
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Name: Any
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Race: Random
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RandomRaceMembers: RandomAllies, RandomSoviet
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Side: Random
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Description: A random country.
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Country@randomallies:
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Name: Allied
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Race: RandomAllies
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RandomRaceMembers: allies, england, france, germany
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Side: Random
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Description: A random Allied country.
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Country@randomsoviet:
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Name: Soviet
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Race: RandomSoviet
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RandomRaceMembers: soviet, russia, ukraine
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Side: Random
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Description: A random Soviet country.
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DomainIndex:
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SmudgeLayer@SCORCH:
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Type: Scorch
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Sequence: scorches
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SmokePercentage: 50
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SmudgeLayer@CRATER:
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Type: Crater
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Sequence: craters
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ResourceLayer:
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ResourceClaimLayer:
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ResourceType@ore:
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ResourceType: 1
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Palette: player
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EditorSprite: gold01
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Variants: gold01,gold02,gold03,gold04
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MaxDensity: 12
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ValuePerUnit: 25
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Name: Ore
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PipColor: Yellow
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AllowedTerrainTypes: Clear,Road
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AllowUnderActors: true
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TerrainType: Ore
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ResourceType@gem:
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ResourceType: 2
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Palette: player
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EditorSprite: gem01
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Variants: gem01,gem02,gem03,gem04
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MaxDensity: 3
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ValuePerUnit: 50
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Name: Gems
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PipColor: Red
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AllowedTerrainTypes: Clear,Road
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AllowUnderActors: true
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TerrainType: Gems
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PathfinderDebugOverlay:
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TerrainGeometryOverlay:
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SpawnMapActors:
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CreateMPPlayers:
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MPStartUnits@mcvonly:
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Class: none
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ClassName: MCV Only
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Races: allies, england, france, germany, soviet, russia, ukraine
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BaseActor: mcv
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MPStartUnits@lightallies:
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Class: light
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ClassName: Light Support
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Races: allies, england, france, germany
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,jeep,1tnk
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@lightsoviet:
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Class: light
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ClassName: Light Support
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Races: soviet, russia, ukraine
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,apc,ftrk
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavyallies:
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Class: heavy
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ClassName: Heavy Support
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Races: allies, england, france, germany
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,jeep,1tnk,2tnk,2tnk,2tnk
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavysoviet:
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Class: heavy
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ClassName: Heavy Support
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Races: soviet, russia, ukraine
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3,apc,ftrk,3tnk,3tnk
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartLocations:
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SpawnMPUnits:
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PathFinder:
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ValidateOrder:
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DebugPauseState:
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RadarPings:
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StartGameNotification:
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ObjectivesPanel:
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PanelName: SKIRMISH_STATS
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