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d0d2c7a49bbe00f0d6c2e9f4b7d5fddda7284871
OpenRA/OpenRA.Mods.RA/Attack
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ScottNZ 115a447b2f Fix the autotarget bug that made turrets uncontrollable in combat
2013-08-17 17:53:50 +12:00
..
AttackBase.cs
Fix the autotarget bug that made turrets uncontrollable in combat
2013-08-17 17:53:50 +12:00
AttackFrontal.cs
Tidy AttackFrontal.
2013-07-10 19:24:49 +12:00
AttackLeap.cs
Introduce Target.Type property.
2013-08-11 22:23:52 +12:00
AttackLoyalty.cs
Combine IHasLocation -> IOccupySpace, IMove -> ITeleportable.
2013-07-21 17:33:32 +12:00
AttackMedic.cs
Use Target range checks in attack activities.
2013-07-06 19:12:26 +12:00
AttackOmni.cs
put attack traits into the syncreport.log
2013-03-19 19:40:14 +01:00
AttackPopupTurreted.cs
Move weapon/turret definitions out of AttackBase.
2013-03-24 11:58:45 +13:00
AttackTesla.cs
Include Armament and Barrel in INotifyAttack.
2013-08-03 16:21:57 +12:00
AttackTurreted.cs
Fix the autotarget bug that made turrets uncontrollable in combat
2013-08-17 17:53:50 +12:00
AttackWander.cs
Remove PSubVec from AttackWander.
2013-08-01 20:18:43 +12:00
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