Files
OpenRA/OpenRA.Mods.Common/Traits/Player/ActorGroupProxy.cs
2016-12-31 23:46:13 -06:00

38 lines
1.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Globalization;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Part of the unfinished group-movement system. Attach this to the player actor.")]
class ActorGroupProxyInfo : TraitInfo<ActorGroupProxy> { }
class ActorGroupProxy : IResolveOrder
{
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "CreateGroup")
{
/* create a group */
var actors = order.TargetString.Split(',')
.Select(id => uint.Parse(id, NumberStyles.Any, NumberFormatInfo.InvariantInfo))
.Select(id => self.World.GetActorById(id))
.Where(a => a != null);
new Group(actors);
}
}
}
}