Files
OpenRA/mods/ra/vehicles.yaml
2010-05-03 17:47:08 +12:00

694 lines
12 KiB
YAML

MGG:
GeneratesGap:
Range: 10
Inherits: ^Vehicle
Buildable:
TechLevel: 11
Prerequisites: weap,atek
Owner: allies
Cost: 600
Description: Mobile Gap Generator
LongDesc: Regenerates Fog of War in a small area \naround the unit.\n Unarmed
Selectable:
Priority: 3
Unit:
HP: 110
Armor: light
Crewed: yes
Sight: 4
Speed: 9
RenderUnitSpinner:
Offset: 0,6,0,-3
MRJ:
JamsRadar:
Range: 10
Inherits: ^Vehicle
Buildable:
TechLevel: 12
Prerequisites: weap,dome
Owner: allies
Cost: 600
Description: Radar Jammer
LongDesc: Hides nearby units on the enemy's minimap.\n Unarmed
Selectable:
Priority: 3
Unit:
HP: 110
Armor: light
Crewed: yes
Sight: 7
Speed: 9
Mobile:
MovementType: Track
RenderUnitSpinner:
Offset: 0,4,0,-6
BADR:
ParaDrop:
LZRange: 4
Inherits: ^Plane
Unit:
HP: 60
Armor: light
ROT: 5
Sight: 0
Speed: 16
Plane:
RenderUnit:
WithShadow:
IronCurtainable:
Cargo:
Passengers: 10
-Selectable:
BADR.bomber:
CarpetBomb:
Range: 3
Weapon: ParaBomb
Inherits: ^Plane
Unit:
HP: 60
Armor: light
ROT: 5
Sight: 0
Speed: 16
Plane:
LimitedAmmo:
Ammo: 7
RenderUnit:
Image: badr
WithShadow:
IronCurtainable:
-Selectable:
V2RL:
Inherits: ^Vehicle
Buildable:
TechLevel: 4
Prerequisites: weap,dome
Owner: soviet
Cost: 700
Description: V2 Rocket
LongDesc: Long-range rocket artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Unit:
HP: 150
Armor: light
Crewed: yes
Sight: 5
Speed: 7
Mobile:
MovementType: Track
AttackBase:
PrimaryWeapon: SCUD
RenderUnitReload:
AutoTarget:
1TNK:
Inherits: ^Vehicle
Buildable:
TechLevel: 4
Prerequisites: weap
Owner: allies
Cost: 700
Description: Light Tank
LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
Unit:
HP: 300
Armor: heavy
Crewed: yes
Sight: 4
Speed: 9
Mobile:
MovementType: Track
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: 75mm
Recoil: 2
RenderUnitTurreted:
AutoTarget:
2TNK:
Inherits: ^Vehicle
Buildable:
TechLevel: 6
Prerequisites: weap
Owner: allies
Cost: 800
Description: Medium Tank
LongDesc: Allied Main Battle Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Unit:
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
Speed: 8
Mobile:
MovementType: Track
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: 90mm
Recoil: 3
RenderUnitTurreted:
AutoTarget:
3TNK:
Inherits: ^Vehicle
Buildable:
TechLevel: 4
Prerequisites: weap
Owner: soviet
Cost: 950
Description: Heavy Tank
LongDesc: Soviet Main Battle Tank, with dual cannons\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
Unit:
HP: 400
Armor: heavy
Crewed: yes
Sight: 5
Speed: 7
Mobile:
MovementType: Track
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: 105mm
Recoil: 3
RenderUnitTurreted:
AutoTarget:
4TNK:
Inherits: ^Vehicle
Buildable:
TechLevel: 10
Prerequisites: weap,stek
Owner: soviet
Cost: 1700
Description: Mammoth Tank
LongDesc: Big and slow tank, with anti-air capability.\n Strong vs Tanks, Aircraft\n Weak vs Infantry
Unit:
HP: 600
Armor: heavy
Crewed: yes
Sight: 6
Speed: 4
Mobile:
MovementType: Track
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: 120mm
SecondaryWeapon: MammothTusk
PrimaryLocalOffset: -4,-5,0,4,-5,0
SecondaryLocalOffset: -7,2,25,7,2,-25
Recoil: 4
RenderUnitTurreted:
AutoTarget:
ARTY:
Inherits: ^Vehicle
Buildable:
TechLevel: 8
Prerequisites: weap
Owner: allies
Cost: 600
Description: Artillery
LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Unit:
HP: 75
Armor: light
Crewed: yes
ROT: 2
Sight: 5
Speed: 6
Mobile:
MovementType: Track
AttackBase:
PrimaryWeapon: 155mm
RenderUnit:
Explodes:
AutoTarget:
HARV:
Inherits: ^Vehicle
Buildable:
TechLevel: 1
Prerequisites: weap,proc
Owner: allies,soviet
Cost: 1400
Description: Ore Truck
LongDesc: Collects Ore and Gems for processing.\n Unarmed
Selectable:
Priority: 7
Harvester:
Capacity: 28
Resources: Ore,Gems
Unit:
HP: 600
Armor: heavy
Crewed: yes
Sight: 4
Speed: 6
Mobile:
MovementType: Track
RenderUnit:
MCV:
Inherits: ^Vehicle
Buildable:
TechLevel: 11
Prerequisites: weap,fix
Owner: allies,soviet
Cost: 2500
Description: Mobile Construction Vehicle
LongDesc: Deploys into another Construction Yard.\n Unarmed
Selectable:
Priority: 3
Unit:
HP: 600
Armor: light
Crewed: yes
Sight: 4
Speed: 6
TransformsOnDeploy:
TransformsInto: fact
Offset:-1,-1
DeployDirections: 96
TransformSounds: placbldg.aud, build5.aud
NoTransformSounds: nodeply1.aud
RenderUnit:
MustBeDestroyed:
BaseBuilding:
JEEP:
Inherits: ^Vehicle
Buildable:
TechLevel: 3
Prerequisites: weap
Owner: allies
Cost: 600
Description: Ranger
LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Unit:
HP: 150
Armor: light
Crewed: yes
ROT: 10
Sight: 6
Speed: 10
Turreted:
ROT: 10
AttackTurreted:
PrimaryWeapon: M60mg
PrimaryOffset: 0,0,0,-2
MuzzleFlash: yes
RenderUnitTurreted:
AutoTarget:
APC:
Inherits: ^Vehicle
Buildable:
TechLevel: 5
Prerequisites: weap,tent
Owner: allies
Cost: 800
Description: Armored Personnel Carrier
LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Unit:
HP: 200
Armor: heavy
Sight: 5
Speed: 10
Mobile:
MovementType: Track
AttackBase:
PrimaryWeapon: M60mg
PrimaryOffset: 0,0,0,-4
MuzzleFlash: yes
RenderUnit:
WithMuzzleFlash:
AutoTarget:
Cargo:
PassengerTypes: Foot
Passengers: 5
UnloadFacing: 220
MNLY.AP:
Inherits: ^Vehicle
Buildable:
TechLevel: 3
Prerequisites: weap,fix
Owner: soviet
Cost: 800
Icon: MNLYICON
Description: Minelayer (Anti-Personnel)
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
Unit:
HP: 100
Armor: heavy
Crewed: yes
Sight: 5
Speed: 9
Mobile:
MovementType: Track
RenderUnit:
Image: MNLY
Minelayer:
Mine: MINP
MineImmune:
LimitedAmmo:
Ammo: 5
MNLY.AT:
Inherits: ^Vehicle
Buildable:
TechLevel: 3
Prerequisites: weap,fix
Owner: allies
Cost: 800
Icon: MNLYICON
Description: Minelayer (Anti-Tank)
LongDesc: Lays mines to destroy unwary enemy units.\n Unarmed
Unit:
HP: 100
Armor: heavy
Crewed: yes
Sight: 5
Speed: 9
Mobile:
MovementType: Track
RenderUnit:
Image: MNLY
Minelayer:
Mine: MINV
MineImmune:
LimitedAmmo:
Ammo: 5
TRUK:
Inherits: ^Vehicle
Unit:
HP: 110
Armor: light
Sight: 3
Speed: 10
RenderUnit:
SS:
Inherits: ^Ship
Buildable:
TechLevel: 5
Prerequisites: spen
BuiltAt: spen
Owner: soviet
Cost: 950
Description: Submarine
LongDesc: Submerged anti-ship unit armed with \ntorpedoes.\n Strong vs Ships\n Weak vs Everything\n Special Ability: Submerge
Unit:
HP: 120
Armor: light
ROT: 7
Sight: 6
Speed: 6
WaterBound: yes
TargetType: Sub
RenderUnit:
Submarine:
AttackBase:
PrimaryWeapon: TorpTube
FireDelay: 2
Chronoshiftable:
IronCurtainable:
RepairableNear:
DD:
Inherits: ^Ship
Buildable:
TechLevel: 7
Prerequisites: syrd
BuiltAt: syrd
Owner: allies
Cost: 1000
Description: Destroyer
LongDesc: Fast multi-role ship. \n Strong vs Submarines, Aircraft\n Weak vs Infantry, Tanks
Unit:
HP: 400
Armor: heavy
ROT: 7
Sight: 6
Speed: 6
WaterBound: yes
Turreted:
ROT: 7
AttackTurreted:
PrimaryWeapon: Stinger
SecondaryWeapon: DepthCharge
PrimaryOffset: 0,-8,0,-3
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
RepairableNear:
CA:
Inherits: ^Ship
Buildable:
TechLevel: 10
Prerequisites: syrd,atek
BuiltAt: syrd
Owner: allies
Cost: 2000
Description: Cruiser
LongDesc: Very slow long-range ship. \n Strong vs Buildings\n Weak vs Ships, Submarines
Unit:
HP: 700
Armor: heavy
ROT: 5
Sight: 7
Speed: 4
WaterBound: yes
Turreted:
ROT: 5
AttackTurreted:
PrimaryWeapon: 8Inch
SecondaryWeapon: 8Inch
PrimaryOffset: 0,17,0,-2
SecondaryOffset: 0,-17,0,-2
Recoil: 3
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
RepairableNear:
LST:
Inherits: ^Ship
Buildable:
TechLevel: 3
Owner: allies,soviet
Cost: 700
Description: Transport
LongDesc: General-purpose naval transport.\nCan carry infantry and tanks.\n Unarmed
Unit:
HP: 350
Armor: heavy
ROT: 10
Sight: 6
Speed: 14
WaterBound: yes
RenderUnit:
Cargo:
PassengerTypes: Foot,Wheel,Track
Passengers: 5
IronCurtainable:
RepairableNear:
PT:
Inherits: ^Ship
Buildable:
TechLevel: 5
Prerequisites: syrd
BuiltAt: syrd
Owner: allies
Cost: 500
Description: Gunboat
LongDesc: Light scout & support ship. \n Strong vs Ships, Submarines\n Weak vs Aircraft
Unit:
HP: 200
Armor: heavy
ROT: 7
Sight: 7
Speed: 9
WaterBound: yes
Turreted:
ROT: 7
AttackTurreted:
PrimaryWeapon: 2Inch
SecondaryWeapon: DepthCharge
PrimaryOffset: 0,-6,0,-1
RenderUnitTurreted:
AutoTarget:
Chronoshiftable:
IronCurtainable:
RepairableNear:
MIG:
Inherits: ^Plane
Buildable:
TechLevel: 10
Prerequisites: afld
BuiltAt: afld
Owner: soviet
Cost: 1200
Description: Mig Attack Plane
LongDesc: Fast Ground-Attack Plane.\n Strong vs Buildings\n Weak vs Infantry, Light Vehicles
Unit:
HP: 50
Armor: light
InitialFacing: 192
ROT: 5
Sight: 6
Speed: 20
AttackPlane:
PrimaryWeapon: Maverick
SecondaryWeapon: Maverick
Plane:
RenderUnit:
WithShadow:
LimitedAmmo:
Ammo: 3
IronCurtainable:
ReturnOnIdle:
YAK:
Inherits: ^Plane
Buildable:
TechLevel: 5
Prerequisites: afld
BuiltAt: afld
Owner: soviet
Cost: 800
Description: Yak Attack Plane
LongDesc: Anti-Tanks & Anti-Infantry Plane.\n Strong vs Infantry, Tanks\n Weak vs Buildings
Unit:
HP: 60
Armor: light
Crewed: yes
InitialFacing: 192
ROT: 5
Sight: 4
Speed: 16
AttackPlane:
PrimaryWeapon: ChainGun
SecondaryWeapon: ChainGun
Plane:
RenderUnit:
WithShadow:
LimitedAmmo:
Ammo: 15
IronCurtainable:
ReturnOnIdle:
TRAN:
Inherits: ^Plane
Buildable:
TechLevel: 11
Prerequisites: hpad
BuiltAt: hpad
Owner: allies
Cost: 1200
Description: Transport Helicopter
LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
Unit:
HP: 90
Armor: light
InitialFacing: 20
ROT: 5
Sight: 4
Speed: 12
Helicopter:
RenderUnitRotor:
PrimaryOffset: 0,14,0,-4
SecondaryOffset: 0,-14,0,-2
WithShadow:
Cargo:
PassengerTypes: Foot
Passengers: 5
IronCurtainable:
HELI:
Inherits: ^Plane
Buildable:
TechLevel: 9
Prerequisites: hpad
BuiltAt: hpad
Owner: allies
Cost: 1200
Description: Longbow
LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
Unit:
HP: 225
Armor: heavy
Crewed: yes
InitialFacing: 20
ROT: 4
Sight: 6
Speed: 16
AttackHeli:
PrimaryWeapon: Hellfire
SecondaryWeapon: Hellfire
PrimaryOffset: -5,0,0,2
SecondaryOffset: 5,0,0,2
Helicopter:
RenderUnitRotor:
PrimaryOffset: 0,0,0,-2
WithShadow:
LimitedAmmo:
Ammo: 6
IronCurtainable:
HIND:
Inherits: ^Plane
Buildable:
TechLevel: 9
Prerequisites: hpad
BuiltAt: hpad
Owner: allies
Cost: 1200
Description: Hind
LongDesc: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles.\n Weak vs Tanks
Unit:
HP: 225
Armor: heavy
Crewed: yes
InitialFacing: 20
ROT: 4
Sight: 6
Speed: 12
AttackHeli:
PrimaryWeapon: ChainGun
PrimaryOffset: -5,0,0,2
SecondaryOffset: 5,0,0,2
Helicopter:
RenderUnitRotor:
WithShadow:
LimitedAmmo:
Ammo: 12
IronCurtainable:
U2:
Inherits: ^Plane
Unit:
HP: 2000
Armor: heavy
ROT: 7
Sight: 0
Speed: 40
Plane:
RenderUnit:
WithShadow:
IronCurtainable:
-Selectable: