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OpenRA/OpenRA.Mods.Common/Projectiles
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Paul Chote b898b5001a Rename AttackBase.IsAttacking to IsAiming to make its uses and assumptions clear.
2017-11-26 15:58:00 +01:00
..
AreaBeam.cs
Rename AttackBase.IsAttacking to IsAiming to make its uses and assumptions clear.
2017-11-26 15:58:00 +01:00
Bullet.cs
Change default and auto-calc of victim scans to -1
2017-06-25 22:40:12 +02:00
GravityBomb.cs
Update GravityBomb velocity after position
2017-03-29 19:30:55 +02:00
InstantHit.cs
Change default and auto-calc of victim scans to -1
2017-06-25 22:40:12 +02:00
LaserZap.cs
Change default and auto-calc of victim scans to -1
2017-06-25 22:40:12 +02:00
Missile.cs
Allow disabling terrain height checks in Missile
2017-07-15 17:36:20 +02:00
NukeLaunch.cs
Spatially partition NukeLaunch effect
2017-09-17 12:52:04 +01:00
Railgun.cs
Add Railgun projectile
2017-07-21 23:18:38 +01:00
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