Files
OpenRA/OpenRA.Mods.Common/Activities/Move/Follow.cs
2015-01-04 05:24:28 +01:00

51 lines
1.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Activities;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Activities
{
public class Follow : Activity
{
readonly Target target;
readonly WRange minRange;
readonly WRange maxRange;
readonly IMove move;
public Follow(Actor self, Target target, WRange minRange, WRange maxRange)
{
this.target = target;
this.minRange = minRange;
this.maxRange = maxRange;
move = self.Trait<IMove>();
}
public override Activity Tick(Actor self)
{
if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
var cachedPosition = target.CenterPosition;
var path = move.MoveWithinRange(target, minRange, maxRange);
// We are already in range, so wait until the target moves before doing anything
if (target.IsInRange(self.CenterPosition, maxRange) && !target.IsInRange(self.CenterPosition, minRange))
{
var wait = new WaitFor(() => !target.IsValidFor(self) || target.CenterPosition != cachedPosition);
return Util.SequenceActivities(wait, path, this);
}
return Util.SequenceActivities(path, this);
}
}
}