Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/LobbyLogic.cs
Paul Chote d2df5722b5 Fix the lobby slots.
- lobbyInfo.Slots is now a dictionary, keyed by the name of the PlayerReference that the slot is tied to.
 - LockRace/Color/Team is now specified on the slot, avoiding map lookups in the lobby
 - Observers are no longer tied to slots -> players will join as observers instead of crashing the game if there are no available slots
 - Observers are able to change their name and color
2011-06-20 22:50:27 +12:00

532 lines
19 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class LobbyLogic
{
Widget lobby, LocalPlayerTemplate, RemotePlayerTemplate, EmptySlotTemplate, EmptySlotTemplateHost,
LocalSpectatorTemplate, RemoteSpectatorTemplate, NewSpectatorTemplate;
ScrollPanelWidget Players;
Dictionary<string, string> CountryNames;
string MapUid;
Map Map;
public static ColorRamp CurrentColorPreview;
readonly OrderManager orderManager;
readonly WorldRenderer worldRenderer;
[ObjectCreator.UseCtor]
internal LobbyLogic( [ObjectCreator.Param( "widget" )] Widget lobby, [ObjectCreator.Param] OrderManager orderManager, [ObjectCreator.Param] WorldRenderer worldRenderer)
{
this.orderManager = orderManager;
this.worldRenderer = worldRenderer;
this.lobby = lobby;
Game.BeforeGameStart += CloseWindow;
Game.LobbyInfoChanged += UpdateCurrentMap;
Game.LobbyInfoChanged += UpdatePlayerList;
UpdateCurrentMap();
CurrentColorPreview = Game.Settings.Player.ColorRamp;
Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS");
LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL");
RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE");
EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY");
EmptySlotTemplateHost = Players.GetWidget("TEMPLATE_EMPTY_HOST");
LocalSpectatorTemplate = Players.GetWidget("TEMPLATE_LOCAL_SPECTATOR");
RemoteSpectatorTemplate = Players.GetWidget("TEMPLATE_REMOTE_SPECTATOR");
NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR");
var mapPreview = lobby.GetWidget<MapPreviewWidget>("LOBBY_MAP_PREVIEW");
mapPreview.Map = () => Map;
mapPreview.OnMouseDown = mi =>
{
var map = mapPreview.Map();
if (map == null || mi.Button != MouseButton.Left
|| orderManager.LocalClient.State == Session.ClientState.Ready)
return false;
var p = map.SpawnPoints
.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i))
.Where(a => (a.First - mi.Location).LengthSquared < 64)
.Select(a => a.Second + 1)
.FirstOrDefault();
var owned = orderManager.LobbyInfo.Clients.Any(c => c.SpawnPoint == p);
if (p == 0 || !owned)
orderManager.IssueOrder(Order.Command("spawn {0}".F(p)));
return true;
};
mapPreview.SpawnColors = () =>
{
var spawns = Map.SpawnPoints;
var sc = new Dictionary<int2, Color>();
for (int i = 1; i <= spawns.Count(); i++)
{
var client = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i);
if (client == null)
continue;
sc.Add(spawns.ElementAt(i - 1), client.ColorRamp.GetColor(0));
}
return sc;
};
CountryNames = Rules.Info["world"].Traits.WithInterface<OpenRA.Traits.CountryInfo>().ToDictionary(a => a.Race, a => a.Name);
CountryNames.Add("random", "Random");
var mapButton = lobby.GetWidget("CHANGEMAP_BUTTON");
mapButton.OnMouseUp = mi =>
{
Widget.OpenWindow( "MAP_CHOOSER", new WidgetArgs() { { "orderManager", orderManager }, { "mapName", MapUid } } );
return true;
};
mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
var disconnectButton = lobby.GetWidget("DISCONNECT_BUTTON");
disconnectButton.OnMouseUp = mi =>
{
CloseWindow();
Game.Disconnect();
Game.LoadShellMap();
Widget.OpenWindow("MAINMENU_BG");
return true;
};
var lockTeamsCheckbox = lobby.GetWidget<CheckboxWidget>("LOCKTEAMS_CHECKBOX");
lockTeamsCheckbox.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.LockTeams;
lockTeamsCheckbox.OnClick = () =>
{
if (Game.IsHost)
orderManager.IssueOrder(Order.Command(
"lockteams {0}".F(!orderManager.LobbyInfo.GlobalSettings.LockTeams)));
};
var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
allowCheats.OnClick = () =>
{
if (Game.IsHost)
orderManager.IssueOrder(Order.Command(
"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
};
var startGameButton = lobby.GetWidget<ButtonWidget>("START_GAME_BUTTON");
startGameButton.OnClick = () =>
{
mapButton.Visible = false;
disconnectButton.Visible = false;
lockTeamsCheckbox.Visible = false;
orderManager.IssueOrder(Order.Command("startgame"));
};
// Todo: Only show if the map requirements are met for player slots
startGameButton.IsVisible = () => Game.IsHost;
bool teamChat = false;
var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
chatTextField.OnEnterKey = () =>
{
if (chatTextField.Text.Length == 0)
return true;
var order = (teamChat) ? Order.TeamChat(chatTextField.Text) : Order.Chat(chatTextField.Text);
orderManager.IssueOrder(order);
chatTextField.Text = "";
return true;
};
chatTextField.OnTabKey = () =>
{
teamChat ^= true;
chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
return true;
};
Game.AddChatLine += AddChatLine;
}
public void CloseWindow()
{
Game.LobbyInfoChanged -= UpdateCurrentMap;
Game.LobbyInfoChanged -= UpdatePlayerList;
Game.AddChatLine -= AddChatLine;
Game.BeforeGameStart -= CloseWindow;
Widget.CloseWindow();
}
void AddChatLine(Color c, string from, string text)
{
lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
}
void UpdatePlayerColor(float hf, float sf, float lf, float r)
{
var ramp = new ColorRamp((byte) (hf*255), (byte) (sf*255), (byte) (lf*255), (byte)(r*255));
Game.Settings.Player.ColorRamp = ramp;
Game.Settings.Save();
orderManager.IssueOrder(Order.Command("color {0}".F(ramp)));
}
void UpdateColorPreview(float hf, float sf, float lf, float r)
{
CurrentColorPreview = new ColorRamp((byte)(hf * 255), (byte)(sf * 255), (byte)(lf * 255), (byte)(r * 255));
}
void UpdateCurrentMap()
{
if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return;
MapUid = orderManager.LobbyInfo.GlobalSettings.Map;
Map = new Map(Game.modData.AvailableMaps[MapUid].Path);
var title = Widget.RootWidget.GetWidget<LabelWidget>("LOBBY_TITLE");
title.Text = "OpenRA Multiplayer Lobby - " + orderManager.LobbyInfo.GlobalSettings.ServerName;
}
class SlotDropDownOption
{
public string Title;
public string Order;
public Func<bool> Selected;
public SlotDropDownOption(string title, string order, Func<bool> selected)
{
Title = title;
Order = order;
Selected = selected;
}
}
bool ShowSlotDropDown(DropDownButtonWidget dropdown, Session.Slot slot)
{
var options = new List<SlotDropDownOption>()
{
new SlotDropDownOption("Open", "slot_open "+slot.PlayerReference, () => (!slot.Closed && slot.Bot == null)),
new SlotDropDownOption("Closed", "slot_close "+slot.PlayerReference, () => slot.Closed)
};
if (slot.AllowBots)
foreach (var b in Rules.Info["player"].Traits.WithInterface<IBotInfo>().Select(t => t.Name))
{
var bot = b;
options.Add(new SlotDropDownOption("Bot: {0}".F(bot), "slot_bot {0} {1}".F(slot.PlayerReference, bot), () => slot.Bot == bot));
}
Func<SlotDropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (o, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
o.Selected,
() => orderManager.IssueOrder(Order.Command(o.Order)));
item.GetWidget<LabelWidget>("LABEL").GetText = () => o.Title;
return item;
};
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, options, setupItem);
return true;
}
bool ShowRaceDropDown(DropDownButtonWidget dropdown, Session.Client client)
{
Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => client.Country == race,
() => orderManager.IssueOrder(Order.Command("race "+race)));
item.GetWidget<LabelWidget>("LABEL").GetText = () => CountryNames[race];
var flag = item.GetWidget<ImageWidget>("FLAG");
flag.GetImageCollection = () => "flags";
flag.GetImageName = () => race;
return item;
};
dropdown.ShowDropDown("RACE_DROPDOWN_TEMPLATE", 150, CountryNames.Keys.ToList(), setupItem);
return true;
}
bool ShowTeamDropDown(DropDownButtonWidget dropdown, Session.Client client)
{
Func<int, ScrollItemWidget, ScrollItemWidget> setupItem = (ii, itemTemplate) =>
{
var item = ScrollItemWidget.Setup(itemTemplate,
() => client.Team == ii,
() => orderManager.IssueOrder(Order.Command("team "+ii)));
item.GetWidget<LabelWidget>("LABEL").GetText = () => ii == 0 ? "-" : ii.ToString();
return item;
};
var options = Graphics.Util.MakeArray(Map.PlayerCount, i => i).ToList();
dropdown.ShowDropDown("TEAM_DROPDOWN_TEMPLATE", 150, options, setupItem);
return true;
}
bool ShowColorDropDown(DropDownButtonWidget color, Session.Client client)
{
var colorChooser = Game.modData.WidgetLoader.LoadWidget( new WidgetArgs() { {"worldRenderer", worldRenderer} }, null, "COLOR_CHOOSER" );
var hueSlider = colorChooser.GetWidget<SliderWidget>("HUE_SLIDER");
hueSlider.SetOffset(orderManager.LocalClient.ColorRamp.H / 255f);
var satSlider = colorChooser.GetWidget<SliderWidget>("SAT_SLIDER");
satSlider.SetOffset(orderManager.LocalClient.ColorRamp.S / 255f);
var lumSlider = colorChooser.GetWidget<SliderWidget>("LUM_SLIDER");
lumSlider.SetOffset(orderManager.LocalClient.ColorRamp.L / 255f);
var rangeSlider = colorChooser.GetWidget<SliderWidget>("RANGE_SLIDER");
rangeSlider.SetOffset(orderManager.LocalClient.ColorRamp.R / 255f);
hueSlider.OnChange += _ => UpdateColorPreview(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset(), rangeSlider.GetOffset());
satSlider.OnChange += _ => UpdateColorPreview(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset(), rangeSlider.GetOffset());
lumSlider.OnChange += _ => UpdateColorPreview(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset(), rangeSlider.GetOffset());
rangeSlider.OnChange += _ => UpdateColorPreview(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset(), rangeSlider.GetOffset());
UpdateColorPreview(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset(), rangeSlider.GetOffset());
colorChooser.GetWidget<ButtonWidget>("BUTTON_OK").OnClick = () =>
{
UpdateColorPreview(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset(), rangeSlider.GetOffset());
UpdatePlayerColor(hueSlider.GetOffset(), satSlider.GetOffset(), lumSlider.GetOffset(), rangeSlider.GetOffset());
color.RemovePanel();
};
color.AttachPanel(colorChooser);
return true;
}
void UpdatePlayerList()
{
// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
// Todo: handle this nicer
Players.RemoveChildren();
foreach (var kv in orderManager.LobbyInfo.Slots)
{
var s = kv.Value;
var c = orderManager.LobbyInfo.ClientInSlot(kv.Key);
Widget template;
if (c == null)
{
if (Game.IsHost)
{
template = EmptySlotTemplateHost.Clone();
var name = template.GetWidget<DropDownButtonWidget>("NAME");
name.GetText = () => s.Closed ? "Closed" : (s.Bot == null) ? "Open" : s.Bot;
name.OnMouseDown = _ => ShowSlotDropDown(name, s);
}
else
{
template = EmptySlotTemplate.Clone();
var name = template.GetWidget<LabelWidget>("NAME");
name.GetText = () => s.Closed ? "Closed" : (s.Bot == null) ? "Open" : s.Bot;
}
var join = template.GetWidget<ButtonWidget>("JOIN");
if (join != null)
{
join.OnMouseUp = _ => { orderManager.IssueOrder(Order.Command("slot " + s.PlayerReference)); return true; };
join.IsVisible = () => !s.Closed && s.Bot == null && orderManager.LocalClient.State != Session.ClientState.Ready;
}
var bot = template.GetWidget<LabelWidget>("BOT");
if (bot != null)
bot.IsVisible = () => s.Bot != null;
}
else if (c.Index == orderManager.LocalClient.Index && c.State != Session.ClientState.Ready)
{
template = LocalPlayerTemplate.Clone();
var name = template.GetWidget<TextFieldWidget>("NAME");
name.Text = c.Name;
name.OnEnterKey = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = c.Name;
name.LoseFocus();
if (name.Text == c.Name)
return true;
orderManager.IssueOrder(Order.Command("name " + name.Text));
Game.Settings.Player.Name = name.Text;
Game.Settings.Save();
return true;
};
name.OnLoseFocus = () => name.OnEnterKey();
var color = template.GetWidget<DropDownButtonWidget>("COLOR");
color.IsDisabled = () => s.LockColor;
color.OnMouseDown = _ => { if (s.LockColor) return true; return ShowColorDropDown(color, c); };
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
var faction = template.GetWidget<DropDownButtonWidget>("FACTION");
faction.IsDisabled = () => s.LockRace;
faction.OnMouseDown = _ => { if (s.LockRace) return true; return ShowRaceDropDown(faction, c); };
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<DropDownButtonWidget>("TEAM");
team.IsDisabled = () => s.LockTeam;
team.OnMouseDown = _ => { if (s.LockTeam) return true; return ShowTeamDropDown(team, c); };
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => c.State == Session.ClientState.Ready;
status.OnClick = CycleReady;
var spectator = template.GetWidget<LabelWidget>("SPECTATOR");
Session.Slot ss = s;
spectator.IsVisible = () => ss.Bot != null;
}
else
{
template = RemotePlayerTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => c.ColorRamp.GetColor(0);
var faction = template.GetWidget<LabelWidget>("FACTION");
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<LabelWidget>("TEAM");
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => c.State == Session.ClientState.Ready;
if (c.Index == orderManager.LocalClient.Index)
status.OnClick = CycleReady;
var spectator = template.GetWidget<LabelWidget>("SPECTATOR");
Session.Slot ss = s;
spectator.IsVisible = () => ss.Bot != null;
var kickButton = template.GetWidget<ButtonWidget>("KICK");
kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index;
kickButton.OnMouseUp = mi =>
{
orderManager.IssueOrder(Order.Command("kick " + c.Slot));
return true;
};
}
template.IsVisible = () => true;
Players.AddChild(template);
}
// Add spectators
foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null))
{
Widget template;
// Editable spectator
if (client.Index == orderManager.LocalClient.Index && client.State != Session.ClientState.Ready)
{
template = LocalSpectatorTemplate.Clone();
var name = template.GetWidget<TextFieldWidget>("NAME");
name.Text = client.Name;
name.OnEnterKey = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = client.Name;
name.LoseFocus();
if (name.Text == client.Name)
return true;
orderManager.IssueOrder(Order.Command("name " + name.Text));
Game.Settings.Player.Name = name.Text;
Game.Settings.Save();
return true;
};
name.OnLoseFocus = () => name.OnEnterKey();
var color = template.GetWidget<DropDownButtonWidget>("COLOR");
color.OnMouseDown = _ => ShowColorDropDown(color, client);
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => client.ColorRamp.GetColor(0);
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => client.State == Session.ClientState.Ready;
status.OnClick += CycleReady;
}
// Non-editable spectator
else
{
template = RemoteSpectatorTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => client.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => client.ColorRamp.GetColor(0);
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => client.State == Session.ClientState.Ready;
if (client.Index == orderManager.LocalClient.Index)
status.OnClick += CycleReady;
var kickButton = template.GetWidget<ButtonWidget>("KICK");
kickButton.IsVisible = () => Game.IsHost && client.Index != orderManager.LocalClient.Index;
kickButton.OnMouseUp = mi =>
{
orderManager.IssueOrder(Order.Command("kick " + client.Index));
return true;
};
}
template.IsVisible = () => true;
Players.AddChild(template);
}
// Spectate button
if (orderManager.LocalClient.Slot != null && orderManager.LocalClient.State != Session.ClientState.Ready)
{
var spec = NewSpectatorTemplate.Clone();
var btn = spec.GetWidget<ButtonWidget>("SPECTATE");
btn.OnMouseUp = _ => { orderManager.IssueOrder(Order.Command("spectate")); return true; };
spec.IsVisible = () => true;
Players.AddChild(spec);
}
}
bool SpawnPointAvailable(int index) { return (index == 0) || orderManager.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
void CycleReady()
{
orderManager.IssueOrder(Order.Command("ready"));
}
}
}