Files
OpenRA/OpenRA.Mods.Common/Widgets/HotkeyEntryWidget.cs
2015-03-21 11:53:53 +00:00

140 lines
3.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
{
public class HotkeyEntryWidget : Widget
{
public Hotkey Key;
public int VisualHeight = 1;
public int LeftMargin = 5;
public int RightMargin = 5;
public Action OnLoseFocus = () => { };
public Func<bool> IsDisabled = () => false;
public string Font = ChromeMetrics.Get<string>("HotkeyFont");
public Color TextColor = ChromeMetrics.Get<Color>("HotkeyColor");
public Color TextColorDisabled = ChromeMetrics.Get<Color>("HotkeyColorDisabled");
public HotkeyEntryWidget() { }
protected HotkeyEntryWidget(HotkeyEntryWidget widget)
: base(widget)
{
Font = widget.Font;
TextColor = widget.TextColor;
TextColorDisabled = widget.TextColorDisabled;
VisualHeight = widget.VisualHeight;
}
public override bool YieldKeyboardFocus()
{
OnLoseFocus();
return base.YieldKeyboardFocus();
}
public override bool HandleMouseInput(MouseInput mi)
{
if (IsDisabled())
return false;
if (mi.Event != MouseInputEvent.Down)
return false;
// Attempt to take keyboard focus
if (!RenderBounds.Contains(mi.Location) || !TakeKeyboardFocus())
return false;
blinkCycle = 15;
return true;
}
static readonly Keycode[] IgnoreKeys = new Keycode[]
{
Keycode.RSHIFT, Keycode.LSHIFT,
Keycode.RCTRL, Keycode.LCTRL,
Keycode.RALT, Keycode.LALT,
Keycode.RGUI, Keycode.LGUI
};
public override bool HandleKeyPress(KeyInput e)
{
if (IsDisabled() || e.Event == KeyInputEvent.Up)
return false;
if (!HasKeyboardFocus || IgnoreKeys.Contains(e.Key))
return false;
Key = Hotkey.FromKeyInput(e);
return true;
}
protected int blinkCycle = 15;
protected bool showEntry = true;
public override void Tick()
{
if (HasKeyboardFocus && --blinkCycle <= 0)
{
blinkCycle = 15;
showEntry ^= true;
}
}
public override void Draw()
{
var apparentText = Key.DisplayString();
var font = Game.Renderer.Fonts[Font];
var pos = RenderOrigin;
var textSize = font.Measure(apparentText);
var disabled = IsDisabled();
var state = disabled ? "textfield-disabled" :
HasKeyboardFocus ? "textfield-focused" :
Ui.MouseOverWidget == this ? "textfield-hover" :
"textfield";
WidgetUtils.DrawPanel(state, RenderBounds);
// Blink the current entry to indicate focus
if (HasKeyboardFocus && !showEntry)
return;
// Inset text by the margin and center vertically
var textPos = pos + new int2(LeftMargin, (Bounds.Height - textSize.Y) / 2 - VisualHeight);
// Scissor when the text overflows
if (textSize.X > Bounds.Width - LeftMargin - RightMargin)
{
Game.Renderer.EnableScissor(new Rectangle(pos.X + LeftMargin, pos.Y,
Bounds.Width - LeftMargin - RightMargin, Bounds.Bottom));
}
var color = disabled ? TextColorDisabled : TextColor;
font.DrawText(apparentText, textPos, color);
if (textSize.X > Bounds.Width - LeftMargin - RightMargin)
Game.Renderer.DisableScissor();
}
public override Widget Clone() { return new HotkeyEntryWidget(this); }
}
}