Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/Ingame/DebugMenuLogic.cs
2023-01-11 11:58:54 +02:00

149 lines
6.1 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class DebugMenuLogic : ChromeLogic
{
[ObjectCreator.UseCtor]
public DebugMenuLogic(Widget widget, World world)
{
var devTrait = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
var debugVis = world.WorldActor.TraitOrDefault<DebugVisualizations>();
var visibilityCheckbox = widget.GetOrNull<CheckboxWidget>("DISABLE_VISIBILITY_CHECKS");
if (visibilityCheckbox != null)
BindOrderCheckbox(visibilityCheckbox, world, "DevVisibility", () => devTrait.DisableShroud);
var pathCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_UNIT_PATHS");
if (pathCheckbox != null)
BindOrderCheckbox(pathCheckbox, world, "DevPathDebug", () => devTrait.PathDebug);
var cashButton = widget.GetOrNull<ButtonWidget>("GIVE_CASH");
if (cashButton != null)
cashButton.OnClick = () => IssueOrder(world, "DevGiveCash");
var growResourcesButton = widget.GetOrNull<ButtonWidget>("GROW_RESOURCES");
if (growResourcesButton != null)
growResourcesButton.OnClick = () => IssueOrder(world, "DevGrowResources");
var fastBuildCheckbox = widget.GetOrNull<CheckboxWidget>("INSTANT_BUILD");
if (fastBuildCheckbox != null)
BindOrderCheckbox(fastBuildCheckbox, world, "DevFastBuild", () => devTrait.FastBuild);
var fastChargeCheckbox = widget.GetOrNull<CheckboxWidget>("INSTANT_CHARGE");
if (fastChargeCheckbox != null)
BindOrderCheckbox(fastChargeCheckbox, world, "DevFastCharge", () => devTrait.FastCharge);
var showCombatCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_COMBATOVERLAY");
if (showCombatCheckbox != null)
{
showCombatCheckbox.Disabled = debugVis == null;
showCombatCheckbox.IsChecked = () => debugVis != null && debugVis.CombatGeometry;
showCombatCheckbox.OnClick = () => debugVis.CombatGeometry ^= true;
}
var showGeometryCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_GEOMETRY");
if (showGeometryCheckbox != null)
{
showGeometryCheckbox.Disabled = debugVis == null;
showGeometryCheckbox.IsChecked = () => debugVis != null && debugVis.RenderGeometry;
showGeometryCheckbox.OnClick = () => debugVis.RenderGeometry ^= true;
}
var showScreenMapCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_SCREENMAP");
if (showScreenMapCheckbox != null)
{
showScreenMapCheckbox.Disabled = debugVis == null;
showScreenMapCheckbox.IsChecked = () => debugVis != null && debugVis.ScreenMap;
showScreenMapCheckbox.OnClick = () => debugVis.ScreenMap ^= true;
}
var terrainGeometryTrait = world.WorldActor.TraitOrDefault<TerrainGeometryOverlay>();
var showTerrainGeometryCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_TERRAIN_OVERLAY");
if (showTerrainGeometryCheckbox != null && terrainGeometryTrait != null)
{
showTerrainGeometryCheckbox.IsChecked = () => terrainGeometryTrait.Enabled;
showTerrainGeometryCheckbox.OnClick = () => terrainGeometryTrait.Enabled ^= true;
}
var showDepthPreviewCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_DEPTH_PREVIEW");
if (showDepthPreviewCheckbox != null)
{
showDepthPreviewCheckbox.Disabled = debugVis == null;
showDepthPreviewCheckbox.IsChecked = () => debugVis != null && debugVis.DepthBuffer;
showDepthPreviewCheckbox.OnClick = () => debugVis.DepthBuffer ^= true;
}
var allTechCheckbox = widget.GetOrNull<CheckboxWidget>("ENABLE_TECH");
if (allTechCheckbox != null)
BindOrderCheckbox(allTechCheckbox, world, "DevEnableTech", () => devTrait.AllTech);
var powerCheckbox = widget.GetOrNull<CheckboxWidget>("UNLIMITED_POWER");
if (powerCheckbox != null)
BindOrderCheckbox(powerCheckbox, world, "DevUnlimitedPower", () => devTrait.UnlimitedPower);
var buildAnywhereCheckbox = widget.GetOrNull<CheckboxWidget>("BUILD_ANYWHERE");
if (buildAnywhereCheckbox != null)
BindOrderCheckbox(buildAnywhereCheckbox, world, "DevBuildAnywhere", () => devTrait.BuildAnywhere);
var explorationButton = widget.GetOrNull<ButtonWidget>("GIVE_EXPLORATION");
if (explorationButton != null)
explorationButton.OnClick = () => IssueOrder(world, "DevGiveExploration");
var noexplorationButton = widget.GetOrNull<ButtonWidget>("RESET_EXPLORATION");
if (noexplorationButton != null)
noexplorationButton.OnClick = () => IssueOrder(world, "DevResetExploration");
var showActorTagsCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_ACTOR_TAGS");
if (showActorTagsCheckbox != null)
{
showActorTagsCheckbox.Disabled = debugVis == null;
showActorTagsCheckbox.IsChecked = () => debugVis != null && debugVis.ActorTags;
showActorTagsCheckbox.OnClick = () => debugVis.ActorTags ^= true;
}
var showCustomTerrainCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_CUSTOMTERRAIN_OVERLAY");
if (showCustomTerrainCheckbox != null)
{
var customTerrainDebugTrait = world.WorldActor.TraitOrDefault<CustomTerrainDebugOverlay>();
showCustomTerrainCheckbox.Disabled = customTerrainDebugTrait == null;
if (customTerrainDebugTrait != null)
{
showCustomTerrainCheckbox.IsChecked = () => customTerrainDebugTrait.Enabled;
showCustomTerrainCheckbox.OnClick = () => customTerrainDebugTrait.Enabled ^= true;
}
}
}
static void BindOrderCheckbox(CheckboxWidget checkbox, World world, string order, Func<bool> getValue)
{
var isChecked = new PredictedCachedTransform<bool, bool>(state => state);
checkbox.IsChecked = () => isChecked.Update(getValue());
checkbox.OnClick = () =>
{
isChecked.Predict(!getValue());
IssueOrder(world, order);
};
}
public static void IssueOrder(World world, string order)
{
world.IssueOrder(new Order(order, world.LocalPlayer.PlayerActor, false));
}
}
}