949 lines
34 KiB
C#
949 lines
34 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Threading;
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using OpenRA.Chat;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class LobbyLogic : ChromeLogic
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{
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static readonly Action DoNothing = () => { };
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public MapPreview MapPreview { get; private set; }
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public Map Map { get; private set; }
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readonly Action onStart;
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readonly Action onExit;
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readonly OrderManager orderManager;
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readonly bool skirmishMode;
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readonly Ruleset modRules;
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readonly World shellmapWorld;
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enum PanelType { Players, Options, Music, Kick, ForceStart }
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PanelType panel = PanelType.Players;
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enum ChatPanelType { Lobby, Global }
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ChatPanelType chatPanel = ChatPanelType.Lobby;
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readonly Widget lobby;
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readonly Widget editablePlayerTemplate;
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readonly Widget nonEditablePlayerTemplate;
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readonly Widget emptySlotTemplate;
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readonly Widget editableSpectatorTemplate;
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readonly Widget nonEditableSpectatorTemplate;
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readonly Widget newSpectatorTemplate;
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readonly ScrollPanelWidget lobbyChatPanel;
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readonly Widget chatTemplate;
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readonly ScrollPanelWidget players;
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readonly Dictionary<string, LobbyFaction> factions = new Dictionary<string, LobbyFaction>();
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readonly ColorPreviewManagerWidget colorPreview;
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readonly TabCompletionLogic tabCompletion = new TabCompletionLogic();
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readonly LabelWidget chatLabel;
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bool teamChat;
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int lobbyChatUnreadMessages;
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int globalChatLastReadMessages;
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int globalChatUnreadMessages;
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// Listen for connection failures
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void ConnectionStateChanged(OrderManager om)
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{
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if (om.Connection.ConnectionState == ConnectionState.NotConnected)
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{
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// Show connection failed dialog
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CloseWindow();
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Action onConnect = () =>
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{
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Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
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{
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{ "onExit", onExit },
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{ "onStart", onStart },
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{ "skirmishMode", false }
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});
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};
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Action<string> onRetry = password => ConnectionLogic.Connect(om.Host, om.Port, password, onConnect, onExit);
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Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
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{
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{ "orderManager", om },
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{ "onAbort", onExit },
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{ "onRetry", onRetry }
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});
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}
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}
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void CloseWindow()
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{
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orderManager.AddChatLine -= AddChatLine;
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Game.LobbyInfoChanged -= UpdateCurrentMap;
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Game.LobbyInfoChanged -= UpdatePlayerList;
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Game.BeforeGameStart -= OnGameStart;
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Game.ConnectionStateChanged -= ConnectionStateChanged;
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Ui.CloseWindow();
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}
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[ObjectCreator.UseCtor]
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internal LobbyLogic(Widget widget, WorldRenderer worldRenderer, OrderManager orderManager,
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Action onExit, Action onStart, bool skirmishMode, Ruleset modRules)
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{
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MapPreview = MapCache.UnknownMap;
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lobby = widget;
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this.orderManager = orderManager;
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this.onStart = onStart;
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this.onExit = onExit;
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this.skirmishMode = skirmishMode;
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this.modRules = modRules;
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shellmapWorld = worldRenderer.World;
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orderManager.AddChatLine += AddChatLine;
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Game.LobbyInfoChanged += UpdateCurrentMap;
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Game.LobbyInfoChanged += UpdatePlayerList;
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Game.BeforeGameStart += OnGameStart;
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Game.ConnectionStateChanged += ConnectionStateChanged;
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var name = lobby.GetOrNull<LabelWidget>("SERVER_NAME");
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if (name != null)
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name.GetText = () => orderManager.LobbyInfo.GlobalSettings.ServerName;
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Ui.LoadWidget("LOBBY_MAP_PREVIEW", lobby.Get("MAP_PREVIEW_ROOT"), new WidgetArgs
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{
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{ "orderManager", orderManager },
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{ "lobby", this }
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});
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UpdateCurrentMap();
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var playerBin = Ui.LoadWidget("LOBBY_PLAYER_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs());
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playerBin.IsVisible = () => panel == PanelType.Players;
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players = playerBin.Get<ScrollPanelWidget>("LOBBY_PLAYERS");
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editablePlayerTemplate = players.Get("TEMPLATE_EDITABLE_PLAYER");
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nonEditablePlayerTemplate = players.Get("TEMPLATE_NONEDITABLE_PLAYER");
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emptySlotTemplate = players.Get("TEMPLATE_EMPTY");
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editableSpectatorTemplate = players.Get("TEMPLATE_EDITABLE_SPECTATOR");
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nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR");
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newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR");
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colorPreview = lobby.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
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colorPreview.Color = Game.Settings.Player.Color;
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foreach (var f in modRules.Actors["world"].TraitInfos<FactionInfo>())
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factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description });
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var gameStarting = false;
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Func<bool> configurationDisabled = () => !Game.IsHost || gameStarting ||
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panel == PanelType.Kick || panel == PanelType.ForceStart ||
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Map == null || Map.InvalidCustomRules ||
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orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
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var mapButton = lobby.GetOrNull<ButtonWidget>("CHANGEMAP_BUTTON");
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if (mapButton != null)
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{
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mapButton.IsDisabled = () => gameStarting || panel == PanelType.Kick || panel == PanelType.ForceStart ||
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orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
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mapButton.OnClick = () =>
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{
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var onSelect = new Action<string>(uid =>
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{
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// Don't select the same map again
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if (uid == MapPreview.Uid)
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return;
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orderManager.IssueOrder(Order.Command("map " + uid));
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Game.Settings.Server.Map = uid;
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Game.Settings.Save();
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});
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Ui.OpenWindow("MAPCHOOSER_PANEL", new WidgetArgs()
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{
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{ "initialMap", MapPreview.Uid },
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{ "initialTab", MapClassification.System },
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{ "onExit", DoNothing },
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{ "onSelect", Game.IsHost ? onSelect : null },
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{ "filter", MapVisibility.Lobby },
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});
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};
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}
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var slotsButton = lobby.GetOrNull<DropDownButtonWidget>("SLOTS_DROPDOWNBUTTON");
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if (slotsButton != null)
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{
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slotsButton.IsDisabled = () => configurationDisabled() || panel != PanelType.Players ||
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(orderManager.LobbyInfo.Slots.Values.All(s => !s.AllowBots) &&
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orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) == 0);
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var botNames = modRules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Name);
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slotsButton.OnMouseDown = _ =>
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{
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var options = new Dictionary<string, IEnumerable<DropDownOption>>();
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var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
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if (orderManager.LobbyInfo.Slots.Values.Any(s => s.AllowBots))
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{
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var botOptions = new List<DropDownOption>()
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{
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new DropDownOption()
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{
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Title = "Add",
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IsSelected = () => false,
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OnClick = () =>
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{
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foreach (var slot in orderManager.LobbyInfo.Slots)
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{
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var bot = botNames.Random(Game.CosmeticRandom);
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var c = orderManager.LobbyInfo.ClientInSlot(slot.Key);
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if (slot.Value.AllowBots == true && (c == null || c.Bot != null))
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orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot.Key, botController.Index, bot)));
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}
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}
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}
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};
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if (orderManager.LobbyInfo.Clients.Any(c => c.Bot != null))
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{
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botOptions.Add(new DropDownOption()
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{
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Title = "Remove",
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IsSelected = () => false,
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OnClick = () =>
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{
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foreach (var slot in orderManager.LobbyInfo.Slots)
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{
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var c = orderManager.LobbyInfo.ClientInSlot(slot.Key);
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if (c != null && c.Bot != null)
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orderManager.IssueOrder(Order.Command("slot_open " + slot.Value.PlayerReference));
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}
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}
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});
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}
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options.Add("Configure Bots", botOptions);
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}
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var teamCount = (orderManager.LobbyInfo.Slots.Count(s => !s.Value.LockTeam && orderManager.LobbyInfo.ClientInSlot(s.Key) != null) + 1) / 2;
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if (teamCount >= 1)
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{
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var teamOptions = Enumerable.Range(2, teamCount - 1).Reverse().Select(d => new DropDownOption
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{
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Title = "{0} Teams".F(d),
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IsSelected = () => false,
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OnClick = () => orderManager.IssueOrder(Order.Command("assignteams {0}".F(d.ToString())))
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}).ToList();
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if (orderManager.LobbyInfo.Slots.Any(s => s.Value.AllowBots))
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{
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teamOptions.Add(new DropDownOption
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{
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Title = "Humans vs Bots",
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IsSelected = () => false,
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OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 1"))
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});
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}
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teamOptions.Add(new DropDownOption
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{
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Title = "Free for all",
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IsSelected = () => false,
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OnClick = () => orderManager.IssueOrder(Order.Command("assignteams 0"))
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});
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options.Add("Configure Teams", teamOptions);
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}
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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slotsButton.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 175, options, setupItem);
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};
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}
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var optionsBin = Ui.LoadWidget("LOBBY_OPTIONS_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs());
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optionsBin.IsVisible = () => panel == PanelType.Options;
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var musicBin = Ui.LoadWidget("LOBBY_MUSIC_BIN", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs
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{
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{ "onExit", DoNothing },
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{ "world", worldRenderer.World }
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});
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musicBin.IsVisible = () => panel == PanelType.Music;
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var optionsTab = lobby.Get<ButtonWidget>("OPTIONS_TAB");
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optionsTab.IsHighlighted = () => panel == PanelType.Options;
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optionsTab.IsDisabled = () => Map == null || Map.InvalidCustomRules || panel == PanelType.Kick || panel == PanelType.ForceStart;
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optionsTab.OnClick = () => panel = PanelType.Options;
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var playersTab = lobby.Get<ButtonWidget>("PLAYERS_TAB");
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playersTab.IsHighlighted = () => panel == PanelType.Players;
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playersTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart;
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playersTab.OnClick = () => panel = PanelType.Players;
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var musicTab = lobby.Get<ButtonWidget>("MUSIC_TAB");
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musicTab.IsHighlighted = () => panel == PanelType.Music;
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musicTab.IsDisabled = () => panel == PanelType.Kick || panel == PanelType.ForceStart;
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musicTab.OnClick = () => panel = PanelType.Music;
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// Force start panel
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Action startGame = () =>
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{
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gameStarting = true;
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orderManager.IssueOrder(Order.Command("startgame"));
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};
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var startGameButton = lobby.GetOrNull<ButtonWidget>("START_GAME_BUTTON");
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if (startGameButton != null)
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{
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startGameButton.IsDisabled = () => configurationDisabled() ||
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orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null) ||
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(orderManager.LobbyInfo.GlobalSettings.DisableSingleplayer && orderManager.LobbyInfo.IsSinglePlayer);
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startGameButton.OnClick = () =>
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{
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// Bots and admins don't count
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if (orderManager.LobbyInfo.Clients.Any(c => c.Slot != null && !c.IsAdmin && c.Bot == null && !c.IsReady))
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panel = PanelType.ForceStart;
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else
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startGame();
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};
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}
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var forceStartBin = Ui.LoadWidget("FORCE_START_DIALOG", lobby.Get("TOP_PANELS_ROOT"), new WidgetArgs());
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forceStartBin.IsVisible = () => panel == PanelType.ForceStart;
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forceStartBin.Get("KICK_WARNING").IsVisible = () => orderManager.LobbyInfo.Clients.Any(c => c.IsInvalid);
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forceStartBin.Get<ButtonWidget>("OK_BUTTON").OnClick = startGame;
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forceStartBin.Get<ButtonWidget>("CANCEL_BUTTON").OnClick = () => panel = PanelType.Players;
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// Options panel
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var allowCheats = optionsBin.GetOrNull<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
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if (allowCheats != null)
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{
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allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
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allowCheats.IsDisabled = () => configurationDisabled() || Map.Options.Cheats.HasValue;
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allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command(
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"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
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}
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var crates = optionsBin.GetOrNull<CheckboxWidget>("CRATES_CHECKBOX");
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if (crates != null)
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{
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crates.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Crates;
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crates.IsDisabled = () => configurationDisabled() || Map.Options.Crates.HasValue;
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crates.OnClick = () => orderManager.IssueOrder(Order.Command(
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"crates {0}".F(!orderManager.LobbyInfo.GlobalSettings.Crates)));
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}
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var creeps = optionsBin.GetOrNull<CheckboxWidget>("CREEPS_CHECKBOX");
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if (creeps != null)
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{
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creeps.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Creeps;
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creeps.IsDisabled = () => configurationDisabled() || Map.Options.Creeps.HasValue;
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creeps.OnClick = () => orderManager.IssueOrder(Order.Command(
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"creeps {0}".F(!orderManager.LobbyInfo.GlobalSettings.Creeps)));
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}
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var allybuildradius = optionsBin.GetOrNull<CheckboxWidget>("ALLYBUILDRADIUS_CHECKBOX");
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if (allybuildradius != null)
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{
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allybuildradius.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius;
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allybuildradius.IsDisabled = () => configurationDisabled() || Map.Options.AllyBuildRadius.HasValue;
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allybuildradius.OnClick = () => orderManager.IssueOrder(Order.Command(
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"allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius)));
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}
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var shortGame = optionsBin.GetOrNull<CheckboxWidget>("SHORTGAME_CHECKBOX");
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if (shortGame != null)
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{
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shortGame.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.ShortGame;
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shortGame.IsDisabled = () => configurationDisabled() || Map.Options.ShortGame.HasValue;
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shortGame.OnClick = () => orderManager.IssueOrder(Order.Command(
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"shortgame {0}".F(!orderManager.LobbyInfo.GlobalSettings.ShortGame)));
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}
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var difficulty = optionsBin.GetOrNull<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON");
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if (difficulty != null)
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{
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difficulty.IsVisible = () => Map != null && Map.Options.Difficulties.Any();
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difficulty.IsDisabled = configurationDisabled;
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difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty;
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difficulty.OnMouseDown = _ =>
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{
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var options = Map.Options.Difficulties.Select(d => new DropDownOption
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{
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Title = d,
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IsSelected = () => orderManager.LobbyInfo.GlobalSettings.Difficulty == d,
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OnClick = () => orderManager.IssueOrder(Order.Command("difficulty {0}".F(d)))
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});
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
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};
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optionsBin.Get<LabelWidget>("DIFFICULTY_DESC").IsVisible = difficulty.IsVisible;
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}
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var startingUnits = optionsBin.GetOrNull<DropDownButtonWidget>("STARTINGUNITS_DROPDOWNBUTTON");
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if (startingUnits != null)
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{
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var startUnitsInfo = modRules.Actors["world"].TraitInfos<MPStartUnitsInfo>();
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var classes = startUnitsInfo.Select(a => a.Class).Distinct();
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Func<string, string> className = c =>
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{
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var selectedClass = startUnitsInfo.Where(s => s.Class == c).Select(u => u.ClassName).FirstOrDefault();
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return selectedClass != null ? selectedClass : c;
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};
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startingUnits.IsDisabled = () => configurationDisabled() || !Map.Options.ConfigurableStartingUnits;
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startingUnits.GetText = () => MapPreview.Status != MapStatus.Available ||
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Map == null || !Map.Options.ConfigurableStartingUnits ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass);
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startingUnits.OnMouseDown = _ =>
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{
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var options = classes.Select(c => new DropDownOption
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{
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Title = className(c),
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IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass == c,
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OnClick = () => orderManager.IssueOrder(Order.Command("startingunits {0}".F(c)))
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});
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Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
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{
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var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
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return item;
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};
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startingUnits.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
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};
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optionsBin.Get<LabelWidget>("STARTINGUNITS_DESC").IsVisible = startingUnits.IsVisible;
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}
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var startingCash = optionsBin.GetOrNull<DropDownButtonWidget>("STARTINGCASH_DROPDOWNBUTTON");
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if (startingCash != null)
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{
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startingCash.IsDisabled = () => configurationDisabled() || Map.Options.StartingCash.HasValue;
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startingCash.GetText = () => MapPreview.Status != MapStatus.Available ||
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Map == null || Map.Options.StartingCash.HasValue ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash);
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startingCash.OnMouseDown = _ =>
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{
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var options = modRules.Actors["player"].TraitInfo<PlayerResourcesInfo>().SelectableCash.Select(c => new DropDownOption
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{
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Title = "${0}".F(c),
|
|
IsSelected = () => orderManager.LobbyInfo.GlobalSettings.StartingCash == c,
|
|
OnClick = () => orderManager.IssueOrder(Order.Command("startingcash {0}".F(c)))
|
|
});
|
|
|
|
Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
|
|
{
|
|
var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
|
|
item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
|
|
return item;
|
|
};
|
|
|
|
startingCash.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
|
|
};
|
|
}
|
|
|
|
var techLevel = optionsBin.GetOrNull<DropDownButtonWidget>("TECHLEVEL_DROPDOWNBUTTON");
|
|
if (techLevel != null)
|
|
{
|
|
var techTraits = modRules.Actors["player"].TraitInfos<ProvidesTechPrerequisiteInfo>().ToList();
|
|
techLevel.IsVisible = () => techTraits.Count > 0;
|
|
|
|
var techLevelDescription = optionsBin.GetOrNull<LabelWidget>("TECHLEVEL_DESC");
|
|
if (techLevelDescription != null)
|
|
techLevelDescription.IsVisible = () => techTraits.Count > 0;
|
|
|
|
techLevel.IsDisabled = () => configurationDisabled() || Map.Options.TechLevel != null || techTraits.Count <= 1;
|
|
techLevel.GetText = () => MapPreview.Status != MapStatus.Available ||
|
|
Map == null || Map.Options.TechLevel != null ? "Not Available" : "{0}".F(orderManager.LobbyInfo.GlobalSettings.TechLevel);
|
|
techLevel.OnMouseDown = _ =>
|
|
{
|
|
var options = techTraits.Select(c => new DropDownOption
|
|
{
|
|
Title = "{0}".F(c.Name),
|
|
IsSelected = () => orderManager.LobbyInfo.GlobalSettings.TechLevel == c.Name,
|
|
OnClick = () => orderManager.IssueOrder(Order.Command("techlevel {0}".F(c.Name)))
|
|
});
|
|
|
|
Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
|
|
{
|
|
var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
|
|
item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
|
|
return item;
|
|
};
|
|
|
|
techLevel.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
|
|
};
|
|
}
|
|
|
|
var gameSpeed = optionsBin.GetOrNull<DropDownButtonWidget>("GAMESPEED_DROPDOWNBUTTON");
|
|
if (gameSpeed != null)
|
|
{
|
|
var speeds = Game.ModData.Manifest.Get<GameSpeeds>().Speeds;
|
|
|
|
gameSpeed.IsDisabled = configurationDisabled;
|
|
gameSpeed.GetText = () =>
|
|
{
|
|
if (MapPreview.Status != MapStatus.Available)
|
|
return "Not Available";
|
|
|
|
GameSpeed speed;
|
|
if (!speeds.TryGetValue(orderManager.LobbyInfo.GlobalSettings.GameSpeedType, out speed))
|
|
return "Unknown";
|
|
|
|
return speed.Name;
|
|
};
|
|
|
|
gameSpeed.OnMouseDown = _ =>
|
|
{
|
|
var options = speeds.Select(s => new DropDownOption
|
|
{
|
|
Title = s.Value.Name,
|
|
IsSelected = () => orderManager.LobbyInfo.GlobalSettings.GameSpeedType == s.Key,
|
|
OnClick = () => orderManager.IssueOrder(Order.Command("gamespeed {0}".F(s.Key)))
|
|
});
|
|
|
|
Func<DropDownOption, ScrollItemWidget, ScrollItemWidget> setupItem = (option, template) =>
|
|
{
|
|
var item = ScrollItemWidget.Setup(template, option.IsSelected, option.OnClick);
|
|
item.Get<LabelWidget>("LABEL").GetText = () => option.Title;
|
|
return item;
|
|
};
|
|
|
|
gameSpeed.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
|
|
};
|
|
}
|
|
|
|
var exploredMap = optionsBin.GetOrNull<CheckboxWidget>("EXPLORED_MAP_CHECKBOX");
|
|
if (exploredMap != null)
|
|
{
|
|
exploredMap.IsChecked = () => !orderManager.LobbyInfo.GlobalSettings.Shroud;
|
|
exploredMap.IsDisabled = () => configurationDisabled() || Map.Options.Shroud.HasValue;
|
|
exploredMap.OnClick = () => orderManager.IssueOrder(Order.Command(
|
|
"shroud {0}".F(!orderManager.LobbyInfo.GlobalSettings.Shroud)));
|
|
}
|
|
|
|
var enableFog = optionsBin.GetOrNull<CheckboxWidget>("FOG_CHECKBOX");
|
|
if (enableFog != null)
|
|
{
|
|
enableFog.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.Fog;
|
|
enableFog.IsDisabled = () => configurationDisabled() || Map.Options.Fog.HasValue;
|
|
enableFog.OnClick = () => orderManager.IssueOrder(Order.Command(
|
|
"fog {0}".F(!orderManager.LobbyInfo.GlobalSettings.Fog)));
|
|
}
|
|
|
|
var disconnectButton = lobby.Get<ButtonWidget>("DISCONNECT_BUTTON");
|
|
disconnectButton.OnClick = () => { CloseWindow(); onExit(); };
|
|
|
|
if (skirmishMode)
|
|
disconnectButton.Text = "Back";
|
|
|
|
var globalChat = Game.LoadWidget(null, "LOBBY_GLOBALCHAT_PANEL", lobby.Get("GLOBALCHAT_ROOT"), new WidgetArgs());
|
|
var globalChatInput = globalChat.Get<TextFieldWidget>("CHAT_TEXTFIELD");
|
|
|
|
globalChat.IsVisible = () => chatPanel == ChatPanelType.Global;
|
|
|
|
var globalChatTab = lobby.Get<ButtonWidget>("GLOBALCHAT_TAB");
|
|
globalChatTab.IsHighlighted = () => chatPanel == ChatPanelType.Global;
|
|
globalChatTab.OnClick = () =>
|
|
{
|
|
chatPanel = ChatPanelType.Global;
|
|
globalChatInput.TakeKeyboardFocus();
|
|
};
|
|
|
|
var globalChatLabel = globalChatTab.Text;
|
|
globalChatTab.GetText = () =>
|
|
{
|
|
if (globalChatUnreadMessages == 0 || chatPanel == ChatPanelType.Global)
|
|
return globalChatLabel;
|
|
|
|
return globalChatLabel + " ({0})".F(globalChatUnreadMessages);
|
|
};
|
|
|
|
globalChatLastReadMessages = Game.GlobalChat.History.Count(m => m.Type == ChatMessageType.Message);
|
|
|
|
var lobbyChat = lobby.Get("LOBBYCHAT");
|
|
lobbyChat.IsVisible = () => chatPanel == ChatPanelType.Lobby;
|
|
|
|
chatLabel = lobby.Get<LabelWidget>("LABEL_CHATTYPE");
|
|
var chatTextField = lobby.Get<TextFieldWidget>("CHAT_TEXTFIELD");
|
|
chatTextField.TakeKeyboardFocus();
|
|
chatTextField.OnEnterKey = () =>
|
|
{
|
|
if (chatTextField.Text.Length == 0)
|
|
return true;
|
|
|
|
// Always scroll to bottom when we've typed something
|
|
lobbyChatPanel.ScrollToBottom();
|
|
|
|
orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text));
|
|
chatTextField.Text = "";
|
|
return true;
|
|
};
|
|
|
|
chatTextField.OnTabKey = () =>
|
|
{
|
|
var previousText = chatTextField.Text;
|
|
chatTextField.Text = tabCompletion.Complete(chatTextField.Text);
|
|
chatTextField.CursorPosition = chatTextField.Text.Length;
|
|
|
|
if (chatTextField.Text == previousText)
|
|
return SwitchTeamChat();
|
|
else
|
|
return true;
|
|
};
|
|
|
|
chatTextField.OnEscKey = () => { chatTextField.Text = ""; return true; };
|
|
|
|
var lobbyChatTab = lobby.Get<ButtonWidget>("LOBBYCHAT_TAB");
|
|
lobbyChatTab.IsHighlighted = () => chatPanel == ChatPanelType.Lobby;
|
|
lobbyChatTab.OnClick = () =>
|
|
{
|
|
chatPanel = ChatPanelType.Lobby;
|
|
chatTextField.TakeKeyboardFocus();
|
|
};
|
|
|
|
var lobbyChatLabel = lobbyChatTab.Text;
|
|
lobbyChatTab.GetText = () =>
|
|
{
|
|
if (lobbyChatUnreadMessages == 0 || chatPanel == ChatPanelType.Lobby)
|
|
return lobbyChatLabel;
|
|
|
|
return lobbyChatLabel + " ({0})".F(lobbyChatUnreadMessages);
|
|
};
|
|
|
|
lobbyChatPanel = lobby.Get<ScrollPanelWidget>("CHAT_DISPLAY");
|
|
chatTemplate = lobbyChatPanel.Get("CHAT_TEMPLATE");
|
|
lobbyChatPanel.RemoveChildren();
|
|
|
|
var settingsButton = lobby.GetOrNull<ButtonWidget>("SETTINGS_BUTTON");
|
|
if (settingsButton != null)
|
|
{
|
|
settingsButton.OnClick = () => Ui.OpenWindow("SETTINGS_PANEL", new WidgetArgs
|
|
{
|
|
{ "onExit", DoNothing },
|
|
{ "worldRenderer", worldRenderer }
|
|
});
|
|
}
|
|
|
|
// Add a bot on the first lobbyinfo update
|
|
if (skirmishMode)
|
|
{
|
|
Game.LobbyInfoChanged += WidgetUtils.Once(() =>
|
|
{
|
|
var slot = orderManager.LobbyInfo.FirstEmptyBotSlot();
|
|
var bot = modRules.Actors["player"].TraitInfos<IBotInfo>().Select(t => t.Name).FirstOrDefault();
|
|
var botController = orderManager.LobbyInfo.Clients.FirstOrDefault(c => c.IsAdmin);
|
|
if (slot != null && bot != null)
|
|
orderManager.IssueOrder(Order.Command("slot_bot {0} {1} {2}".F(slot, botController.Index, bot)));
|
|
});
|
|
}
|
|
}
|
|
|
|
public override void Tick()
|
|
{
|
|
var newMessages = Game.GlobalChat.History.Count(m => m.Type == ChatMessageType.Message);
|
|
globalChatUnreadMessages += newMessages - globalChatLastReadMessages;
|
|
globalChatLastReadMessages = newMessages;
|
|
|
|
if (chatPanel == ChatPanelType.Lobby)
|
|
lobbyChatUnreadMessages = 0;
|
|
|
|
if (chatPanel == ChatPanelType.Global)
|
|
globalChatUnreadMessages = 0;
|
|
}
|
|
|
|
void AddChatLine(Color c, string from, string text)
|
|
{
|
|
lobbyChatUnreadMessages += 1;
|
|
|
|
var template = chatTemplate.Clone();
|
|
var nameLabel = template.Get<LabelWidget>("NAME");
|
|
var timeLabel = template.Get<LabelWidget>("TIME");
|
|
var textLabel = template.Get<LabelWidget>("TEXT");
|
|
|
|
var name = from + ":";
|
|
var font = Game.Renderer.Fonts[nameLabel.Font];
|
|
var nameSize = font.Measure(from);
|
|
|
|
var time = DateTime.Now;
|
|
timeLabel.GetText = () => "{0:D2}:{1:D2}".F(time.Hour, time.Minute);
|
|
|
|
nameLabel.GetColor = () => c;
|
|
nameLabel.GetText = () => name;
|
|
nameLabel.Bounds.Width = nameSize.X;
|
|
textLabel.Bounds.X += nameSize.X;
|
|
textLabel.Bounds.Width -= nameSize.X;
|
|
|
|
// Hack around our hacky wordwrap behavior: need to resize the widget to fit the text
|
|
text = WidgetUtils.WrapText(text, textLabel.Bounds.Width, font);
|
|
textLabel.GetText = () => text;
|
|
var dh = font.Measure(text).Y - textLabel.Bounds.Height;
|
|
if (dh > 0)
|
|
{
|
|
textLabel.Bounds.Height += dh;
|
|
template.Bounds.Height += dh;
|
|
}
|
|
|
|
var scrolledToBottom = lobbyChatPanel.ScrolledToBottom;
|
|
lobbyChatPanel.AddChild(template);
|
|
if (scrolledToBottom)
|
|
lobbyChatPanel.ScrollToBottom(smooth: true);
|
|
|
|
Game.Sound.PlayNotification(modRules, null, "Sounds", "ChatLine", null);
|
|
}
|
|
|
|
bool SwitchTeamChat()
|
|
{
|
|
teamChat ^= true;
|
|
chatLabel.Text = teamChat ? "Team:" : "Chat:";
|
|
return true;
|
|
}
|
|
|
|
void UpdateCurrentMap()
|
|
{
|
|
var uid = orderManager.LobbyInfo.GlobalSettings.Map;
|
|
if (MapPreview.Uid == uid)
|
|
return;
|
|
|
|
var modData = Game.ModData;
|
|
MapPreview = modData.MapCache[uid];
|
|
Map = null;
|
|
if (MapPreview.Status == MapStatus.Available)
|
|
{
|
|
// Maps need to be validated and pre-loaded before they can be accessed
|
|
new Thread(_ =>
|
|
{
|
|
var currentMap = Map = new Map(modData, MapPreview.Package);
|
|
currentMap.PreloadRules();
|
|
Game.RunAfterTick(() =>
|
|
{
|
|
// Map may have changed in the meantime
|
|
if (currentMap != Map)
|
|
return;
|
|
|
|
if (!currentMap.InvalidCustomRules)
|
|
{
|
|
// Tell the server that we have the map
|
|
orderManager.IssueOrder(Order.Command("state {0}".F(Session.ClientState.NotReady)));
|
|
|
|
// Restore default starting cash if the last map set it to something invalid
|
|
var pri = modRules.Actors["player"].TraitInfo<PlayerResourcesInfo>();
|
|
if (!currentMap.Options.StartingCash.HasValue && !pri.SelectableCash.Contains(orderManager.LobbyInfo.GlobalSettings.StartingCash))
|
|
orderManager.IssueOrder(Order.Command("startingcash {0}".F(pri.DefaultCash)));
|
|
}
|
|
});
|
|
}).Start();
|
|
}
|
|
else if (Game.Settings.Game.AllowDownloading)
|
|
Game.ModData.MapCache.QueryRemoteMapDetails(new[] { uid });
|
|
}
|
|
|
|
void UpdatePlayerList()
|
|
{
|
|
if (orderManager.LocalClient == null)
|
|
return;
|
|
|
|
var idx = 0;
|
|
foreach (var kv in orderManager.LobbyInfo.Slots)
|
|
{
|
|
var key = kv.Key;
|
|
var slot = kv.Value;
|
|
var client = orderManager.LobbyInfo.ClientInSlot(key);
|
|
Widget template = null;
|
|
|
|
// get template for possible reuse
|
|
if (idx < players.Children.Count)
|
|
template = players.Children[idx];
|
|
|
|
if (client == null)
|
|
{
|
|
// Empty slot
|
|
if (template == null || template.Id != emptySlotTemplate.Id)
|
|
template = emptySlotTemplate.Clone();
|
|
|
|
if (Game.IsHost)
|
|
LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager, modRules);
|
|
else
|
|
LobbyUtils.SetupSlotWidget(template, slot, client);
|
|
|
|
var join = template.Get<ButtonWidget>("JOIN");
|
|
join.IsVisible = () => !slot.Closed;
|
|
join.IsDisabled = () => orderManager.LocalClient.IsReady;
|
|
join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + key));
|
|
}
|
|
else if ((client.Index == orderManager.LocalClient.Index) ||
|
|
(client.Bot != null && Game.IsHost))
|
|
{
|
|
// Editable player in slot
|
|
if (template == null || template.Id != editablePlayerTemplate.Id)
|
|
template = editablePlayerTemplate.Clone();
|
|
|
|
LobbyUtils.SetupClientWidget(template, client, orderManager, client.Bot == null);
|
|
|
|
if (client.Bot != null)
|
|
LobbyUtils.SetupEditableSlotWidget(template, slot, client, orderManager, modRules);
|
|
else
|
|
LobbyUtils.SetupEditableNameWidget(template, slot, client, orderManager);
|
|
|
|
LobbyUtils.SetupEditableColorWidget(template, slot, client, orderManager, shellmapWorld, colorPreview);
|
|
LobbyUtils.SetupEditableFactionWidget(template, slot, client, orderManager, factions);
|
|
LobbyUtils.SetupEditableTeamWidget(template, slot, client, orderManager, MapPreview);
|
|
LobbyUtils.SetupEditableSpawnWidget(template, slot, client, orderManager, MapPreview);
|
|
LobbyUtils.SetupEditableReadyWidget(template, slot, client, orderManager, MapPreview, Map == null || Map.InvalidCustomRules);
|
|
}
|
|
else
|
|
{
|
|
// Non-editable player in slot
|
|
if (template == null || template.Id != nonEditablePlayerTemplate.Id)
|
|
template = nonEditablePlayerTemplate.Clone();
|
|
|
|
LobbyUtils.SetupClientWidget(template, client, orderManager, client.Bot == null);
|
|
LobbyUtils.SetupNameWidget(template, slot, client);
|
|
LobbyUtils.SetupKickWidget(template, slot, client, orderManager, lobby,
|
|
() => panel = PanelType.Kick, () => panel = PanelType.Players);
|
|
LobbyUtils.SetupColorWidget(template, slot, client);
|
|
LobbyUtils.SetupFactionWidget(template, slot, client, factions);
|
|
LobbyUtils.SetupTeamWidget(template, slot, client);
|
|
LobbyUtils.SetupSpawnWidget(template, slot, client);
|
|
LobbyUtils.SetupReadyWidget(template, slot, client);
|
|
}
|
|
|
|
template.IsVisible = () => true;
|
|
|
|
if (idx >= players.Children.Count)
|
|
players.AddChild(template);
|
|
else if (players.Children[idx].Id != template.Id)
|
|
players.ReplaceChild(players.Children[idx], template);
|
|
|
|
idx++;
|
|
}
|
|
|
|
// Add spectators
|
|
foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null))
|
|
{
|
|
Widget template = null;
|
|
var c = client;
|
|
|
|
// get template for possible reuse
|
|
if (idx < players.Children.Count)
|
|
template = players.Children[idx];
|
|
|
|
// Editable spectator
|
|
if (c.Index == orderManager.LocalClient.Index)
|
|
{
|
|
if (template == null || template.Id != editableSpectatorTemplate.Id)
|
|
template = editableSpectatorTemplate.Clone();
|
|
|
|
LobbyUtils.SetupEditableNameWidget(template, null, c, orderManager);
|
|
}
|
|
else
|
|
{
|
|
// Non-editable spectator
|
|
if (template == null || template.Id != nonEditableSpectatorTemplate.Id)
|
|
template = nonEditableSpectatorTemplate.Clone();
|
|
|
|
LobbyUtils.SetupNameWidget(template, null, client);
|
|
LobbyUtils.SetupKickWidget(template, null, client, orderManager, lobby,
|
|
() => panel = PanelType.Kick, () => panel = PanelType.Players);
|
|
}
|
|
|
|
LobbyUtils.SetupClientWidget(template, c, orderManager, true);
|
|
template.IsVisible = () => true;
|
|
|
|
if (idx >= players.Children.Count)
|
|
players.AddChild(template);
|
|
else if (players.Children[idx].Id != template.Id)
|
|
players.ReplaceChild(players.Children[idx], template);
|
|
|
|
idx++;
|
|
}
|
|
|
|
// Spectate button
|
|
if (orderManager.LocalClient.Slot != null)
|
|
{
|
|
Widget spec = null;
|
|
if (idx < players.Children.Count)
|
|
spec = players.Children[idx];
|
|
if (spec == null || spec.Id != newSpectatorTemplate.Id)
|
|
spec = newSpectatorTemplate.Clone();
|
|
|
|
LobbyUtils.SetupKickSpectatorsWidget(spec, orderManager, lobby,
|
|
() => panel = PanelType.Kick, () => panel = PanelType.Players, skirmishMode);
|
|
|
|
var btn = spec.Get<ButtonWidget>("SPECTATE");
|
|
btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate"));
|
|
btn.IsDisabled = () => orderManager.LocalClient.IsReady;
|
|
btn.IsVisible = () => orderManager.LobbyInfo.GlobalSettings.AllowSpectators
|
|
|| orderManager.LocalClient.IsAdmin;
|
|
|
|
spec.IsVisible = () => true;
|
|
|
|
if (idx >= players.Children.Count)
|
|
players.AddChild(spec);
|
|
else if (players.Children[idx].Id != spec.Id)
|
|
players.ReplaceChild(players.Children[idx], spec);
|
|
|
|
idx++;
|
|
}
|
|
|
|
while (players.Children.Count > idx)
|
|
players.RemoveChild(players.Children[idx]);
|
|
|
|
tabCompletion.Names = orderManager.LobbyInfo.Clients.Select(c => c.Name).Distinct().ToList();
|
|
}
|
|
|
|
void OnGameStart()
|
|
{
|
|
CloseWindow();
|
|
onStart();
|
|
}
|
|
|
|
class DropDownOption
|
|
{
|
|
public string Title;
|
|
public Func<bool> IsSelected;
|
|
public Action OnClick;
|
|
}
|
|
}
|
|
|
|
public class LobbyFaction
|
|
{
|
|
public bool Selectable;
|
|
public string Name;
|
|
public string Description;
|
|
public string Side;
|
|
}
|
|
}
|