Files
OpenRA/OpenRA.Mods.Common/Traits/Attack/AttackWander.cs
2015-01-04 15:38:54 +01:00

38 lines
1.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Will AttackMove to a random location within MoveRadius when idle.",
"This conflicts with player orders and should only be added to animal creeps.")]
class AttackWanderInfo : WandersInfo, Requires<AttackMoveInfo>
{
public override object Create(ActorInitializer init) { return new AttackWander(init.Self, this); }
}
class AttackWander : Wanders
{
readonly AttackMove attackMove;
public AttackWander(Actor self, AttackWanderInfo info)
: base(self, info)
{
attackMove = self.TraitOrDefault<AttackMove>();
}
public override void DoAction(Actor self, CPos targetPos)
{
attackMove.ResolveOrder(self, new Order("AttackMove", self, false) { TargetLocation = targetPos });
}
}
}