Files
OpenRA/OpenRA.Mods.Common/Scripting/Properties/AirstrikeProperties.cs
2020-06-19 17:28:01 +02:00

54 lines
1.7 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Scripting;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Scripting
{
[ScriptPropertyGroup("Support Powers")]
public class AirstrikeProperties : ScriptActorProperties, Requires<AirstrikePowerInfo>
{
readonly AirstrikePower ap;
public AirstrikeProperties(ScriptContext context, Actor self)
: base(context, self)
{
ap = self.TraitsImplementing<AirstrikePower>().First();
}
[Desc("Activate the actor's Airstrike Power. Returns the aircraft that will attack.")]
public Actor[] TargetAirstrike(WPos target, WAngle? facing = null)
{
return ap.SendAirstrike(Self, target, facing);
}
[Desc("Activate the actor's Airstrike Power. DEPRECATED! Will be removed.")]
public void SendAirstrike(WPos target, bool randomize = true, int facing = 0)
{
Game.Debug("SendAirstrike is deprecated. Use TargetAirstrike instead.");
ap.SendAirstrike(Self, target, randomize ? (WAngle?)null : WAngle.FromFacing(facing));
}
[Desc("Activate the actor's Airstrike Power. DEPRECATED! Will be removed.")]
public void SendAirstrikeFrom(CPos from, CPos to)
{
Game.Debug("SendAirstrikeFrom is deprecated. Use TargetAirstrike instead.");
var i = Self.World.Map.CenterOfCell(from);
var j = Self.World.Map.CenterOfCell(to);
ap.SendAirstrike(Self, j, (i - j).Yaw);
}
}
}