Files
OpenRA/mods/ra/maps/drop-zone-w/map.yaml

331 lines
5.5 KiB
YAML

MapFormat: 7
RequiresMod: ra
Title: Drop Zone W
Description: Pick up the crates with the naval mobile HQ to get units to kill the other players. v0.2
Author: riderr3
Tileset: SNOW
MapSize: 64,64
Bounds: 16,16,32,32
Visibility: Lobby
Type: Drop Zone
Videos:
Options:
Crates: True
Fog: False
Shroud: False
AllyBuildRadius: False
FragileAlliances: False
StartingCash: 5000
TechLevel: Unrestricted
ConfigurableStartingUnits: False
Players:
PlayerReference@Neutral:
Name: Neutral
OwnsWorld: True
NonCombatant: True
Faction: allies
PlayerReference@Creeps:
Name: Creeps
NonCombatant: True
Faction: allies
Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7
PlayerReference@Multi0:
Name: Multi0
Playable: True
AllowBots: False
LockFaction: True
Faction: allies
Enemies: Creeps
PlayerReference@Multi1:
Name: Multi1
Playable: True
AllowBots: False
LockFaction: True
Faction: allies
Enemies: Creeps
PlayerReference@Multi2:
Name: Multi2
Playable: True
AllowBots: False
LockFaction: True
Faction: allies
Enemies: Creeps
PlayerReference@Multi3:
Name: Multi3
Playable: True
AllowBots: False
LockFaction: True
Faction: allies
Enemies: Creeps
PlayerReference@Multi4:
Name: Multi4
Playable: True
AllowBots: False
LockFaction: True
Faction: allies
Enemies: Creeps
PlayerReference@Multi5:
Name: Multi5
Playable: True
AllowBots: False
LockFaction: True
Faction: allies
Enemies: Creeps
PlayerReference@Multi6:
Name: Multi6
Playable: True
AllowBots: False
LockFaction: True
Faction: allies
Enemies: Creeps
PlayerReference@Multi7:
Name: Multi7
Playable: True
AllowBots: False
LockFaction: True
Faction: allies
Enemies: Creeps
Actors:
Actor2: mpspawn
Location: 34,30
Owner: Neutral
Actor4: mpspawn
Location: 30,32
Owner: Neutral
Actor6: mpspawn
Location: 32,34
Owner: Neutral
Actor0: mpspawn
Location: 30,30
Owner: Neutral
Actor12: lst
Location: 35,29
Owner: Multi0
Actor14: lst
Location: 29,29
Owner: Multi1
Actor8: lst
Location: 29,35
Owner: Multi2
Actor10: lst
Location: 35,35
Owner: Multi3
Actor9: lst
Location: 32,35
Owner: Multi4
Actor13: lst
Location: 32,29
Owner: Multi5
Actor11: lst
Location: 35,32
Owner: Multi6
Actor15: lst
Location: 29,32
Owner: Multi7
Actor7: mpspawn
Location: 34,34
Owner: Neutral
Actor3: mpspawn
Location: 34,32
Owner: Neutral
Actor1: mpspawn
Location: 32,30
Owner: Neutral
Actor5: mpspawn
Location: 30,34
Owner: Neutral
Actor16: v12
Location: 37,24
Owner: Neutral
Actor17: v11
Location: 38,23
Owner: Neutral
Actor18: v17
Location: 38,25
Owner: Neutral
Actor19: brl3
Location: 47,21
Owner: Neutral
Actor20: v15
Location: 39,22
Owner: Neutral
Actor21: t12
Location: 39,20
Owner: Neutral
Actor22: t08
Location: 29,47
Owner: Neutral
Actor23: tc02
Location: 15,46
Owner: Neutral
Actor24: t07
Location: 16,44
Owner: Neutral
Actor25: tc05
Location: 14,38
Owner: Neutral
Actor26: t07
Location: 36,25
Owner: Neutral
Actor28: v14
Location: 38,24
Owner: Neutral
Actor27: t08
Location: 37,25
Owner: Neutral
Actor30: t10
Location: 21,36
Owner: Neutral
Actor31: t01
Location: 23,34
Owner: Neutral
Smudges:
Rules:
World:
CrateSpawner:
Maximum: 3
SpawnInterval: 125
WaterChance: 100
CrateActors: unitcrate
-SpawnMPUnits:
-MPStartLocations:
UNITCRATE:
Inherits: ^Crate
GiveUnitCrateAction@pt:
SelectionShares: 7
Units: pt
GiveUnitCrateAction@dd:
SelectionShares: 6
Units: dd
GiveUnitCrateAction@ca:
SelectionShares: 4
Units: ca
GiveUnitCrateAction@ss:
SelectionShares: 6
Units: ss
GiveUnitCrateAction@msub:
SelectionShares: 4
Units: msub
Crate:
TerrainTypes: Water
LST:
Tooltip:
Name: Naval Mobile HQ
Health:
HP: 1000
Mobile:
Speed: 170
Armament@PRIMARY:
Weapon: M60mg
Armament@SECONDARY:
Name: secondary
Weapon: M60mg
AttackFrontal:
WithMuzzleOverlay@PRIMARY:
WithMuzzleOverlay@SECONDARY:
Armament: secondary
MustBeDestroyed:
RequiredForShortGame: true
-GivesBounty:
PT:
-GivesBounty:
DD:
-GivesBounty:
CA:
-GivesBounty:
SS:
-GivesBounty:
MSUB:
-GivesBounty:
Sequences:
lst:
muzzle: minigun
Start: 0
Length: 6
Facings: 8
turret: mgun
Start: 0
Facings: 32
VoxelSequences:
Weapons:
8Inch:
ReloadDelay: 200
Range: 32c0
Burst: 4
Report: TURRET1
Projectile: Bullet
Speed: 546
High: true
Angle: 62
Inaccuracy: 3c341
Image: 120MM
ContrailLength: 30
Warhead: SpreadDamage
Spread: 128
Versus:
None: 60
Wood: 75
Light: 60
Heavy: 25
Damage: 250
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@1Eff: CreateEffect
Explosion: large_explosion
WaterExplosion: large_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
SubMissile:
ReloadDelay: 250
Range: 32c0
Burst: 4
Report: MISSILE6
Projectile: Bullet
Speed: 409
High: true
Angle: 62
Inaccuracy: 2c938
Image: MISSILE
Trail: smokey
ContrailLength: 30
Warhead: SpreadDamage
Spread: 426
Versus:
None: 40
Light: 30
Heavy: 30
Damage: 400
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@1Eff: CreateEffect
Explosion: large_explosion
WaterExplosion: large_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Voices:
Notifications:
Translations: