35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public class SpawnMapActorsInfo : TraitInfo<SpawnMapActors> { }
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public class SpawnMapActors : IGameStarted
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{
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public Dictionary<string, Actor> MapActors = new Dictionary<string, Actor>();
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public void GameStarted(World world)
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{
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Game.skipMakeAnims = true; // rude hack
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foreach (var actorReference in world.Map.Actors)
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MapActors[actorReference.Key] = world.CreateActor(actorReference.Value.Type, actorReference.Value.Location,
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world.players.Values.FirstOrDefault(p => p.InternalName == actorReference.Value.Owner));
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Game.skipMakeAnims = false;
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}
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}
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}
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