Files
OpenRA/OpenRA.Mods.RA/AI/RushFuzzy.cs
2013-08-29 20:14:34 +12:00

33 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
namespace OpenRA.Mods.RA.AI
{
class RushFuzzy : AttackOrFleeFuzzy
{
public RushFuzzy() : base() { }
protected override void AddingRulesForNormalOwnHealth()
{
AddFuzzyRule("if ((OwnHealth is Normal) " +
"and ((EnemyHealth is NearDead) or (EnemyHealth is Injured) or (EnemyHealth is Normal)) " +
"and (RelativeAttackPower is Strong) " +
"and ((RelativeSpeed is Slow) or (RelativeSpeed is Equal) or (RelativeSpeed is Fast))) " +
"then AttackOrFlee is Attack");
AddFuzzyRule("if ((OwnHealth is Normal) " +
"and ((EnemyHealth is NearDead) or (EnemyHealth is Injured) or (EnemyHealth is Normal)) " +
"and ((RelativeAttackPower is Weak) or (RelativeAttackPower is Equal)) " +
"and ((RelativeSpeed is Slow) or (RelativeSpeed is Equal) or (RelativeSpeed is Fast))) " +
"then AttackOrFlee is Flee");
}
}
}