Files
OpenRA/mods/ra/weapons.yaml
2014-06-20 11:11:31 +02:00

1378 lines
21 KiB
YAML

Colt45:
ROF: 5
Range: 7c0
Report: GUN5.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 42
Versus:
None: 100%
Wood: 0%
Light: 0%
Heavy: 0%
Concrete: 0%
Explosion: piff
WaterExplosion: water_piff
InfDeath: 2
Damage: 50
ZSU-23:
Burst: 2
BurstDelay: 5
ROF: 0
Range: 10c0
Report: AACANON3.AUD
ValidTargets: Air
Projectile: Bullet
Speed: 1c682
High: true
Warhead:
Spread: 213
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: small_explosion_air
Damage: 12
Vulcan:
ROF: 30
Range: 6c0
Report: GUN13.AUD
Projectile: Bullet
Speed: 1c682
Warhead@1:
Spread: 128
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 10
Warhead@2:
Spread: 128
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 10
Delay: 2
Warhead@3:
Spread: 128
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 10
Delay: 4
Warhead@4:
Spread: 128
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 10
Delay: 6
Warhead@5:
Spread: 128
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 10
Delay: 8
Warhead@6:
Spread: 128
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 10
Delay: 10
Maverick:
ROF: 30
Range: 9c0
MinRange: 3c0
Report: MISSILE7.AUD
Burst: 2
BurstDelay: 7
ValidTargets: Ground, Water
Projectile: Missile
Speed: 256
Arm: 2
High: true
Shadow: false
ContrailLength: 10
Inaccuracy: 512
Image: DRAGON
ROT: 5
RangeLimit: 60
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: med_explosion
WaterExplosion: med_splash
ImpactSound: kaboom25.aud
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 70
FireballLauncher:
ROF: 65
Range: 5c0
Burst: 2
BurstDelay: 20
Projectile: Bullet
Speed: 204
Trail: fb2
Image: FB1
Warhead:
Spread: 213
Versus:
None: 90%
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 50%
Explosion: napalm
WaterExplosion: napalm
InfDeath: 5
SmudgeType: Scorch
ImpactSound: firebl3.aud
Damage: 150
Flamer:
ROF: 50
Range: 5c0
Burst: 15
BurstDelay: 1
Projectile: Bullet
Speed: 170
Trail: fb4
Image: fb3
Angle: 62
Inaccuracy: 853
Warhead:
Spread: 341
Versus:
None: 90%
Wood: 100%
Light: 60%
Heavy: 25%
Concrete: 50%
Explosion: small_napalm
WaterExplosion: small_napalm
InfDeath: 5
SmudgeType: Scorch
ImpactSound: firebl3.aud
Damage: 8
ChainGun:
ROF: 10
Range: 5c0
MinRange: 1c0
Report: GUN13.AUD
Projectile: Bullet
Speed: 1c682
High: true
Warhead:
Spread: 128
Versus:
None: 120%
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 30
ChainGun.Yak:
ROF: 3
Range: 5c0
MinRange: 3c0
Report: GUN13.AUD
Projectile: Bullet
Speed: 1c682
High: true
Warhead:
Spread: 128
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 40
Pistol:
ROF: 7
Range: 3c0
Report: GUN27.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
Wood: 50%
Light: 60%
Heavy: 25%
Concrete: 25%
Explosion: piff
WaterExplosion: water_piff
InfDeath: 2
Damage: 1
M1Carbine:
ROF: 20
Range: 5c0
Report: GUN11.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
Wood: 25%
Light: 30%
Heavy: 10%
Concrete: 10%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 15
Dragon:
ROF: 50
Range: 5c0
Report: MISSILE6.AUD
ValidTargets: Ground, Water
Projectile: Missile
Speed: 213
Arm: 2
High: true
Shadow: false
Trail: smokey
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
ROT: 5
RangeLimit: 35
Warhead:
Spread: 128
Versus:
None: 10%
Wood: 75%
Light: 35%
Concrete: 20%
Explosion: med_explosion
WaterExplosion: med_splash
InfDeath: 4
SmudgeType: Crater
Damage: 50
ImpactSound: kaboom25.aud
WaterImpactSound: splash9.aud
HellfireAG:
ROF: 60
Range: 4c0
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 10
ValidTargets: Ground, Water
Projectile: Missile
Speed: 256
Arm: 2
High: true
Shadow: false
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
ROT: 10
RangeLimit: 20
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: med_explosion
WaterExplosion: med_splash
InfDeath: 4
SmudgeType: Crater
Damage: 60
ImpactSound: kaboom25.aud
WaterImpactSound: splash9.aud
HellfireAA:
ROF: 60
Range: 4c0
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 10
ValidTargets: Air
Projectile: Missile
Speed: 384
Arm: 2
High: true
Shadow: false
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
ROT: 10
RangeLimit: 20
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: med_explosion_air
WaterExplosion: med_splash
ImpactSound: kaboom25.aud
InfDeath: 4
SmudgeType: Crater
Damage: 40
Grenade:
ROF: 60
Range: 4c0
Report: grenade1.aud
Projectile: Bullet
Speed: 136
High: true
Angle: 62
Inaccuracy: 554
Image: BOMB
Warhead:
Spread: 256
Versus:
None: 50%
Wood: 100%
Light: 25%
Heavy: 5%
Explosion: med_explosion
WaterExplosion: small_splash
InfDeath: 3
SmudgeType: Crater
Damage: 60
ImpactSound: kaboom25.aud
WaterImpactSound: splash9.aud
25mm:
ROF: 13
Range: 4c0
Report: CANNON2.AUD
Projectile: Bullet
Speed: 853
Image: 50CAL
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 40%
Heavy: 40%
Concrete: 30%
Explosion: small_explosion
WaterExplosion: small_splash
InfDeath: 4
SmudgeType: Crater
Damage: 16
90mm:
ROF: 50
Range: 4c768
Report: CANNON1.AUD
Projectile: Bullet
Speed: 682
Image: 120MM
Warhead:
Spread: 128
Versus:
None: 20%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: small_explosion
WaterExplosion: small_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 40
105mm:
ROF: 70
Range: 4c768
Report: CANNON1.AUD
Burst: 2
BurstDelay: 4
Projectile: Bullet
Speed: 682
Image: 120MM
Warhead:
Spread: 128
Versus:
None: 20%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: small_explosion
WaterExplosion: small_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 40
120mm:
ROF: 90
Range: 4c768
Report: CANNON1.AUD
Burst: 2
InvalidTargets: Air, Infantry
Projectile: Bullet
Speed: 682
Image: 120MM
Warhead:
Spread: 128
Versus:
None: 20%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: small_explosion
WaterExplosion: small_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 60
TurretGun:
ROF: 30
Range: 7c0
Report: TURRET1.AUD
Projectile: Bullet
Speed: 682
Image: 120MM
Warhead:
Spread: 128
Versus:
None: 20%
Wood: 50%
Light: 75%
Concrete: 50%
Explosion: small_explosion
WaterExplosion: small_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 60
MammothTusk:
ROF: 60
Range: 8c0
Report: MISSILE6.AUD
Burst: 2
ValidTargets: Air, Infantry
Projectile: Missile
Speed: 341
Arm: 2
High: true
Shadow: false
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
ROT: 15
RangeLimit: 40
Warhead:
Spread: 256
Versus:
None: 100%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: med_explosion_air
WaterExplosion: med_splash
ImpactSound: kaboom25.aud
WaterImpactSound: splash9.aud
InfDeath: 3
SmudgeType: Crater
Damage: 50
155mm:
ROF: 85
Range: 14c0
MinRange: 3c0
Report: TANK5.AUD
Projectile: Bullet
Speed: 204
High: true
Angle: 62
Inaccuracy: 1c682
Image: 120MM
ContrailLength: 30
Warhead:
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Concrete: 50%
Explosion: artillery_explosion
WaterExplosion: med_splash
ImpactSound: kaboom15.aud
WaterImpactSound: splash9.aud
InfDeath: 3
SmudgeType: Crater
Damage: 220
M60mg:
ROF: 30
Range: 4c0
Report: PILLBOX1.AUD
Burst: 5
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 15
Napalm:
ROF: 20
Range: 4c512
Projectile: Bullet
Image: BOMBLET
Speed: 85
High: yes
Warhead:
Spread: 170
Versus:
None: 90%
Light: 60%
Heavy: 25%
Concrete: 50%
Explosion: napalm
WaterExplosion: med_splash
InfDeath: 5
SmudgeType: Scorch
ImpactSound: firebl3.aud
WaterImpactSound: splash9.aud
Damage: 100
CrateNapalm:
Warhead:
Spread: 170
Versus:
None: 90%
Light: 60%
Heavy: 25%
Concrete: 50%
Explosion: napalm
WaterExplosion: napalm
InfDeath: 5
SmudgeType: Scorch
ImpactSound: firebl3.aud
Damage: 600
CrateExplosion:
Warhead:
Damage: 500
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: self_destruct
WaterExplosion: self_destruct
InfDeath: 4
ImpactSound: kaboom15.aud
CrateNuke:
Warhead@impact:
Damage: 1000
Spread: 256
DestroyResources: true
Versus:
None: 90%
Light: 60%
Heavy: 25%
Concrete: 50%
Explosion: nuke
WaterExplosion: nuke
InfDeath: 5
ImpactSound: kaboom1.aud
Warhead@areanuke:
DamageModel: PerCell
Damage: 250
SmudgeType: Scorch
Size: 5,4
DestroyResources: true
Versus:
None: 90%
Light: 60%
Heavy: 25%
Concrete: 50%
Delay: 4
InfDeath: 5
ImpactSound: kaboom22.aud
TeslaZap:
ROF: 3
Charges: true
Range: 8c512
Report: TESLA1.AUD
Projectile: TeslaZap
Warhead:
Spread: 42
InfDeath: 6
Damage: 100
Versus:
None: 1000%
Wood: 60%
Nike:
ROF: 15
Range: 7c512
Report: MISSILE1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 3
High: true
Shadow: false
ContrailLength: 10
Image: MISSILE
ROT: 25
RangeLimit: 50
Speed: 341
Warhead:
Spread: 128
Versus:
None: 90%
Wood: 0%
Light: 90%
Heavy: 50%
Concrete: 0%
Explosion: med_explosion_air
ImpactSound: kaboom25.aud
InfDeath: 3
SmudgeType: Crater
Damage: 50
RedEye:
ROF: 50
Range: 7c512
Report: MISSILE1.AUD
ValidTargets: Air
Projectile: Missile
Arm: 3
High: true
Shadow: false
ContrailLength: 10
Image: MISSILE
ROT: 20
RangeLimit: 30
Speed: 298
Warhead:
Spread: 128
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: med_explosion_air
ImpactSound: kaboom25.aud
InfDeath: 3
SmudgeType: Crater
Damage: 40
8Inch:
ROF: 250
Range: 16c0
Burst: 2
Report: TURRET1.AUD
Projectile: Bullet
Speed: 204
High: true
Angle: 62
Inaccuracy: 2c938
Image: 120MM
ContrailLength: 30
Warhead:
Spread: 213
Versus:
None: 60%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: artillery_explosion
WaterExplosion: large_splash
InfDeath: 3
SmudgeType: Crater
Damage: 250
ImpactSound: kaboom15.aud
WaterImpactSound: splash9.aud
SubMissile:
ROF: 300
Range: 16c0
Burst: 2
Report: MISSILE6.AUD
Projectile: Bullet
Speed: 102
High: true
Angle: 165
Inaccuracy: 2c938
Image: MISSILE
Trail: smokey
ContrailLength: 30
Warhead:
Spread: 426
Versus:
None: 40%
Light: 30%
Heavy: 30%
Explosion: artillery_explosion
WaterExplosion: large_splash
InfDeath: 3
SmudgeType: Crater
Damage: 300
ImpactSound: kaboom15.aud
WaterImpactSound: splash9.aud
Stinger:
ROF: 60
Range: 9c0
Report: MISSILE6.AUD
Burst: 2
BurstDelay: 0
ValidTargets: Air, Ground, Water
Projectile: Missile
Arm: 3
High: true
Shadow: false
ContrailLength: 10
Image: DRAGON
ROT: 20
RangeLimit: 50
TurboBoost: true
Speed: 170
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: med_explosion
WaterExplosion: med_splash
ImpactSound: kaboom25.aud
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 30
TorpTube:
ROF: 100
Range: 9c0
Report: TORPEDO1.AUD
ValidTargets: Water, Underwater, Bridge
Palette: shadow
Burst: 2
BurstDelay: 20
Projectile: Missile
Image: MISSILE
Arm: 3
Speed: 85
Trail: bubbles
ROT: 1
RangeLimit: 160
BoundToTerrainType: Water
Warhead:
Spread: 426
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 500%
WaterExplosion: large_splash
WaterImpactSound: splash9.aud
Explosion: large_explosion
ImpactSound: kaboom12.aud
InfDeath: 4
SmudgeType: Crater
Damage: 180
2Inch:
ROF: 60
Range: 5c512
Report: CANNON2.AUD
Projectile: Bullet
Speed: 426
Image: 120MM
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: small_explosion
WaterExplosion: med_splash
ImpactSound: kaboom12.aud
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 25
DepthCharge:
ROF: 60
Range: 5c0
ValidTargets: Underwater
Projectile: Bullet
Speed: 85
Image: BOMB
Angle: 62
High: true
Inaccuracy: 128
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 50%
WaterExplosion: large_splash
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 80
ParaBomb:
ROF: 10
Range: 3c0
Report: CHUTE1.AUD
Projectile: GravityBomb
Image: PARABOMB
Velocity: 43
Acceleration: 0
Warhead:
Spread: 256
Versus:
None: 30%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: self_destruct
WaterExplosion: small_splash
InfDeath: 4
SmudgeType: Crater
Damage: 500
ImpactSound: kaboom15.aud
WaterImpactSound: splash9.aud
DogJaw:
ValidTargets: Infantry
ROF: 10
Range: 3c0
Report: DOGG5P.AUD
Warhead:
Spread: 213
Versus:
Wood: 0%
Light: 0%
Heavy: 0%
Concrete: 0%
InfDeath: 1
Damage: 100
Heal:
ROF: 80
Range: 4c0
Report: HEAL2.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 213
Versus:
Wood: 0%
Light: 0%
Heavy: 0%
Concrete: 0%
InfDeath: 1
Damage: -50
Repair:
ROF: 80
Range: 4c0
Report: FIXIT1.AUD
ValidTargets: Repair
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 213
Versus:
None: 0%
Wood: 0%
Light: 100%
Heavy: 100%
Concrete: 0%
InfDeath: 1
Damage: -20
SilencedPPK:
ROF: 80
Range: 2c512
Report: silppk.aud
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
Wood: 0%
Light: 0%
Heavy: 0%
Concrete: 0%
Explosion: piffs
WaterExplosion: water_piffs
InfDeath: 2
Damage: 150
SCUD:
ROF: 240
Range: 10c0
MinRange: 3c0
Report: MISSILE1.AUD
Projectile: Bullet
Speed: 170
High: true
Shadow: false
Trail: smokey
TrailDelay: 5
Inaccuracy: 213
Image: V2
Angle: 62
Warhead:
Spread: 341
Versus:
None: 90%
Wood: 75%
Light: 70%
Heavy: 40%
Explosion: napalm
WaterExplosion: large_splash
InfDeath: 3
SmudgeType: Crater
Damage: 450
ImpactSound: firebl3.aud
WaterImpactSound: splash9.aud
Atomic:
ValidTargets: Ground, Water, Air
Warhead@impact:
Damage: 1500
Spread: 1c0
SmudgeType: Scorch
Size: 1
DestroyResources: true
Versus:
Concrete: 25%
Explosion: nuke
WaterExplosion: nuke
InfDeath: 5
ImpactSound: kaboom1.aud
Warhead@areanuke1:
Damage: 600
Spread: 2c0
SmudgeType: Scorch
Size: 2
DestroyResources: true
Versus:
Concrete: 25%
Delay: 5
InfDeath: 5
ImpactSound: kaboom22.aud
Warhead@areanuke2:
Damage: 600
Spread: 3c0
SmudgeType: Scorch
Size: 3
DestroyResources: true
Versus:
Concrete: 25%
Delay: 10
InfDeath: 5
Warhead@areanuke3:
Damage: 600
Spread: 4c0
SmudgeType: Scorch
Size: 4
DestroyResources: true
Versus:
Concrete: 25%
Delay: 15
InfDeath: 5
Warhead@areanuke4:
Damage: 600
Spread: 5c0
SmudgeType: Scorch
Size: 5
DestroyResources: true
Versus:
Concrete: 25%
Delay: 20
InfDeath: 5
MiniNuke:
ValidTargets: Ground, Water, Air
Warhead@impact:
Damage: 1500
Spread: 1c0
Size: 1
DestroyResources: true
Versus:
Concrete: 25%
Explosion: nuke
WaterExplosion: nuke
InfDeath: 5
ImpactSound: kaboom1.aud
Warhead@areanuke1:
Damage: 600
Spread: 2c0
Size: 2
DestroyResources: true
Versus:
Concrete: 25%
Delay: 5
InfDeath: 5
ImpactSound: kaboom22.aud
Warhead@areanuke2:
Damage: 600
Spread: 3c0
Size: 3
DestroyResources: true
Versus:
Concrete: 25%
Delay: 10
InfDeath: 5
Warhead@areanuke3:
Damage: 600
Spread: 4c0
Size: 4
SmudgeType: Scorch
DestroyResources: true
Versus:
Concrete: 25%
Delay: 15
InfDeath: 5
UnitExplode:
Warhead:
Damage: 500
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: self_destruct
WaterExplosion: large_splash
InfDeath: 4
ImpactSound: kaboom22.aud
WaterImpactSound: splash9.aud
UnitExplodeShip:
Warhead:
Damage: 50
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: building
WaterExplosion: building
InfDeath: 4
ImpactSound: kaboom25.aud
WaterImpactSound: kaboom25.aud
UnitExplodeSubmarine:
Warhead:
Damage: 50
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
WaterExplosion: large_splash
InfDeath: 4
WaterImpactSound: splash9.aud
UnitExplodeSmall:
Warhead:
Damage: 40
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: large_explosion
WaterExplosion: large_splash
InfDeath: 4
ImpactSound: kaboom15.aud
WaterImpactSound: splash9.aud
BarrelExplode:
Warhead:
Damage: 500
Spread: 426
Versus:
None: 120%
Wood: 200%
Light: 50%
Heavy: 25%
Concrete: 10%
Explosion: napalm
InfDeath: 4
ImpactSound: firebl3.aud
SmudgeType: Scorch
Delay: 5
Size: 2,1
Crush:
Warhead:
ImpactSound: squishy2.aud
Damage: 100
ATMine:
Warhead:
Spread: 256
Damage: 400
ImpactSound: mineblo1.aud
Explosion: large_explosion
APMine:
Warhead:
Spread: 256
Damage: 400
ImpactSound: mine1.aud
InfDeath: 3
Explosion: napalm
Demolish:
Warhead:
ImpactSound: kaboom25.aud
Explosion: building
PortaTesla:
ROF: 70
Range: 3c512
Report: TESLA1.AUD
Charges: yes
Projectile: TeslaZap
Warhead:
Spread: 42
InfDeath: 6
Damage: 45
Versus:
None: 1000%
TTankZap:
ROF: 120
Range: 7c0
Report: TESLA1.AUD
Charges: yes
Projectile: TeslaZap
Warhead:
Spread: 42
InfDeath: 6
Damage: 100
Versus:
None: 1000%
FLAK-23:
ROF: 10
Range: 8c0
Report: AACANON3.AUD
ValidTargets: Air, Ground, Water
Projectile: Bullet
Speed: 1c682
High: true
Warhead:
Spread: 213
Versus:
None: 40%
Wood: 10%
Light: 60%
Heavy: 10%
Concrete: 20%
Explosion: small_explosion_air
WaterExplosion: small_splash
Damage: 20
Sniper:
Report: GUN5.AUD
ROF: 70
Range: 10c0
Projectile: Bullet
Speed: 1c682
Warhead:
Damage: 140
Spread: 42
Versus:
None: 100%
Wood: 0%
Light: 0%
Heavy: 0%
Concrete: 0%
InfDeath: 2
APTusk:
ROF: 60
Range: 6c0
Report: MISSILE6.AUD
ValidTargets: Ground, Water
Projectile: Missile
Speed: 298
Arm: 2
High: true
Shadow: false
Trail: smokey
ContrailLength: 10
Inaccuracy: 128
Image: DRAGON
ROT: 10
RangeLimit: 22
Warhead:
Spread: 128
Versus:
None: 25%
Wood: 75%
Light: 75%
Concrete: 50%
Explosion: med_explosion
WaterExplosion: med_splash
ImpactSound: kaboom25.aud
WaterImpactSound: splash9.aud
InfDeath: 4
SmudgeType: Crater
Damage: 30
Claw:
ROF: 30
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 213
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 33
Mandible:
ROF: 10
Range: 1c0
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 213
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 60
MADTankThump:
InvalidTargets: MADTank
Warhead:
DamageModel: HealthPercentage
Damage: 1
Versus:
None: 0%
Size: 7,6
MADTankDetonate:
InvalidTargets: MADTank
Warhead:
DamageModel: HealthPercentage
Damage: 19
Versus:
None: 0%
Size: 7,6
Explosion: med_explosion
ImpactSound: mineblo1.aud
SmudgeType: Crater
OreExplosion:
Warhead:
Damage: 10
Spread: 9
Size: 1,1
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: med_explosion
InfDeath: 3
ImpactSound: kaboom25.aud
AddsResourceType: Ore