Files
OpenRA/OpenRA.Mods.Common/Traits/AttackWander.cs

39 lines
1.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Will AttackMove to a random location within MoveRadius when idle.",
"This conflicts with player orders and should only be added to animal creeps.")]
class AttackWanderInfo : WandersInfo, Requires<AttackMoveInfo>
{
public override object Create(ActorInitializer init) { return new AttackWander(init.Self, this); }
}
class AttackWander : Wanders
{
readonly AttackMove attackMove;
public AttackWander(Actor self, AttackWanderInfo info)
: base(self, info)
{
attackMove = self.Trait<AttackMove>();
}
public override void DoAction(Actor self, CPos targetCell)
{
attackMove.ResolveOrder(self, new Order("AttackMove", self, Target.FromCell(self.World, targetCell), false));
}
}
}