Files
OpenRA/OpenRA.Mods.Common/Traits/Rearmable.cs

47 lines
1.3 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public class RearmableInfo : ITraitInfo
{
[Desc("Actors that this actor can dock to and get rearmed by.")]
[FieldLoader.Require]
[ActorReference] public readonly HashSet<string> RearmActors = new HashSet<string> { };
[Desc("Name(s) of AmmoPool(s) that use this trait to rearm.")]
public readonly HashSet<string> AmmoPools = new HashSet<string> { "primary" };
public object Create(ActorInitializer init) { return new Rearmable(this); }
}
public class Rearmable : INotifyCreated
{
public readonly RearmableInfo Info;
public Rearmable(RearmableInfo info)
{
Info = info;
}
public AmmoPool[] RearmableAmmoPools { get; private set; }
void INotifyCreated.Created(Actor self)
{
RearmableAmmoPools = self.TraitsImplementing<AmmoPool>().Where(p => Info.AmmoPools.Contains(p.Info.Name)).ToArray();
}
}
}