Files
OpenRA/OpenRA.Mods.Common/Traits/Palettes/PaletteFromRGBA.cs
2023-01-11 11:58:54 +02:00

79 lines
2.4 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
[Desc("Creates a single color palette without any base palette file.")]
class PaletteFromRGBAInfo : TraitInfo, ITilesetSpecificPaletteInfo
{
[PaletteDefinition]
[FieldLoader.Require]
[Desc("Internal palette name")]
public readonly string Name = null;
[Desc("If defined, load the palette only for this tileset.")]
public readonly string Tileset = null;
[Desc("red color component")]
public readonly int R = 0;
[Desc("green color component")]
public readonly int G = 0;
[Desc("blue color component")]
public readonly int B = 0;
[Desc("alpha channel (transparency)")]
public readonly int A = 255;
public readonly bool AllowModifiers = true;
[Desc("Index set to be fully transparent/invisible.")]
public readonly int TransparentIndex = 0;
string ITilesetSpecificPaletteInfo.Tileset => Tileset;
public override object Create(ActorInitializer init) { return new PaletteFromRGBA(init.World, this); }
}
class PaletteFromRGBA : ILoadsPalettes
{
readonly World world;
readonly PaletteFromRGBAInfo info;
public PaletteFromRGBA(World world, PaletteFromRGBAInfo info)
{
this.world = world;
this.info = info;
}
public void LoadPalettes(WorldRenderer wr)
{
// Enable palette only for a specific tileset
if (info.Tileset != null && !string.Equals(info.Tileset, world.Map.Tileset, StringComparison.InvariantCultureIgnoreCase))
return;
var a = info.A / 255f;
var r = (int)(a * info.R + 0.5f).Clamp(0, 255);
var g = (int)(a * info.G + 0.5f).Clamp(0, 255);
var b = (int)(a * info.B + 0.5f).Clamp(0, 255);
var c = (uint)Color.FromArgb(info.A, r, g, b).ToArgb();
wr.AddPalette(info.Name, new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => (i == info.TransparentIndex) ? 0 : c)), info.AllowModifiers);
}
}
}