Files
OpenRA/OpenRA.Mods.Common/Traits/Player/PlaceBeacon.cs
2023-02-27 08:36:47 +02:00

94 lines
2.7 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.Mods.Common.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[TraitLocation(SystemActors.Player)]
[Desc("A beacon that is constructed from a circle sprite that is animated once and a moving arrow sprite.")]
public class PlaceBeaconInfo : TraitInfo
{
public readonly int Duration = 750;
public readonly string NotificationType = "Sounds";
[NotificationReference(typeFromField: "NotificationType")]
public readonly string Notification = "Beacon";
public readonly bool IsPlayerPalette = true;
[PaletteReference(nameof(IsPlayerPalette))]
public readonly string Palette = "player";
public readonly string BeaconImage = "beacon";
[SequenceReference(nameof(BeaconImage))]
public readonly string BeaconSequence = null;
[SequenceReference(nameof(BeaconImage))]
public readonly string ArrowSequence = "arrow";
[SequenceReference(nameof(BeaconImage))]
public readonly string CircleSequence = "circles";
public override object Create(ActorInitializer init) { return new PlaceBeacon(init.Self, this); }
}
public class PlaceBeacon : IResolveOrder
{
readonly PlaceBeaconInfo info;
readonly RadarPings radarPings;
Beacon playerBeacon;
RadarPing playerRadarPing;
public PlaceBeacon(Actor self, PlaceBeaconInfo info)
{
radarPings = self.World.WorldActor.TraitOrDefault<RadarPings>();
this.info = info;
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString != "PlaceBeacon")
return;
self.World.AddFrameEndTask(w =>
{
if (playerBeacon != null)
self.World.Remove(playerBeacon);
playerBeacon = new Beacon(self.Owner, order.Target.CenterPosition, info.Duration, info.Palette, info.IsPlayerPalette,
info.BeaconImage, info.BeaconSequence, info.ArrowSequence, info.CircleSequence);
self.World.Add(playerBeacon);
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
Game.Sound.PlayNotification(self.World.Map.Rules, null, info.NotificationType, info.Notification, self.World.RenderPlayer?.Faction.InternalName);
if (radarPings != null)
{
if (playerRadarPing != null)
radarPings.Remove(playerRadarPing);
playerRadarPing = radarPings.Add(
() => self.Owner.IsAlliedWith(self.World.RenderPlayer),
order.Target.CenterPosition,
self.Owner.Color,
info.Duration);
}
});
}
}
}