94 lines
2.7 KiB
C#
94 lines
2.7 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[TraitLocation(SystemActors.Player)]
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[Desc("A beacon that is constructed from a circle sprite that is animated once and a moving arrow sprite.")]
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public class PlaceBeaconInfo : TraitInfo
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{
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public readonly int Duration = 750;
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public readonly string NotificationType = "Sounds";
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[NotificationReference(typeFromField: "NotificationType")]
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public readonly string Notification = "Beacon";
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public readonly bool IsPlayerPalette = true;
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[PaletteReference(nameof(IsPlayerPalette))]
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public readonly string Palette = "player";
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public readonly string BeaconImage = "beacon";
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[SequenceReference(nameof(BeaconImage))]
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public readonly string BeaconSequence = null;
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[SequenceReference(nameof(BeaconImage))]
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public readonly string ArrowSequence = "arrow";
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[SequenceReference(nameof(BeaconImage))]
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public readonly string CircleSequence = "circles";
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public override object Create(ActorInitializer init) { return new PlaceBeacon(init.Self, this); }
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}
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public class PlaceBeacon : IResolveOrder
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{
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readonly PlaceBeaconInfo info;
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readonly RadarPings radarPings;
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Beacon playerBeacon;
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RadarPing playerRadarPing;
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public PlaceBeacon(Actor self, PlaceBeaconInfo info)
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{
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radarPings = self.World.WorldActor.TraitOrDefault<RadarPings>();
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this.info = info;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString != "PlaceBeacon")
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return;
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self.World.AddFrameEndTask(w =>
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{
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if (playerBeacon != null)
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self.World.Remove(playerBeacon);
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playerBeacon = new Beacon(self.Owner, order.Target.CenterPosition, info.Duration, info.Palette, info.IsPlayerPalette,
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info.BeaconImage, info.BeaconSequence, info.ArrowSequence, info.CircleSequence);
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self.World.Add(playerBeacon);
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if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
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Game.Sound.PlayNotification(self.World.Map.Rules, null, info.NotificationType, info.Notification, self.World.RenderPlayer?.Faction.InternalName);
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if (radarPings != null)
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{
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if (playerRadarPing != null)
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radarPings.Remove(playerRadarPing);
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playerRadarPing = radarPings.Add(
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() => self.Owner.IsAlliedWith(self.World.RenderPlayer),
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order.Target.CenterPosition,
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self.Owner.Color,
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info.Duration);
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}
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});
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}
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}
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}
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