separated into IncomingSound = "nuke approaching/detected" and changed LaunchSound into "nuke lauched" also nuke with small L .aud in cnc rules looks like a typo
70 lines
1.9 KiB
C#
Executable File
70 lines
1.9 KiB
C#
Executable File
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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public abstract class SupportPowerInfo : ITraitInfo
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{
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public readonly int ChargeTime = 0;
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public readonly string Icon = null;
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public readonly string Description = "";
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public readonly string LongDesc = "";
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public readonly bool AllowMultiple = false;
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public readonly bool OneShot = false;
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public readonly string BeginChargeSound = null;
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public readonly string EndChargeSound = null;
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public readonly string SelectTargetSound = null;
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public readonly string LaunchSound = null;
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public readonly string IncomingSound = null;
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public readonly bool DisplayTimer = false;
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public readonly string OrderName;
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public abstract object Create(ActorInitializer init);
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public SupportPowerInfo() { OrderName = GetType().Name + "Order"; }
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}
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public class SupportPower
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{
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public readonly Actor self;
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public readonly SupportPowerInfo Info;
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public SupportPower(Actor self, SupportPowerInfo info)
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{
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Info = info;
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this.self = self;
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}
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public virtual void Charging(Actor self, string key)
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{
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Sound.PlayToPlayer(self.Owner, Info.BeginChargeSound);
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}
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public virtual void Charged(Actor self, string key)
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{
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Sound.PlayToPlayer(self.Owner, Info.EndChargeSound);
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}
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public virtual void Activate(Actor self, Order order) { }
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public virtual IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
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{
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Sound.PlayToPlayer(manager.self.Owner, Info.SelectTargetSound);
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return new SelectGenericPowerTarget(order, manager, "ability", MouseButton.Left);
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}
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}
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}
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