Files
OpenRA/OpenRa.Game/MainWindow.cs

97 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using BluntDirectX.Direct3D;
using OpenRa.FileFormats;
using System.IO;
using OpenRa.TechTree;
namespace OpenRa.Game
{
class MainWindow : Form
{
readonly Renderer renderer;
Game game;
public readonly Sidebar sidebar;
static Size GetResolution(Settings settings)
{
Size desktopResolution = Screen.PrimaryScreen.Bounds.Size;
return new Size(settings.GetValue("width", desktopResolution.Width),
settings.GetValue("height", desktopResolution.Height));
}
public MainWindow(Settings settings)
{
FileSystem.Mount(new Folder("../../../"));
FileSystem.Mount(new Package("../../../conquer.mix"));
FileSystem.Mount(new Package("../../../hires.mix"));
FormBorderStyle = FormBorderStyle.None;
BackColor = Color.Black;
StartPosition = FormStartPosition.Manual;
Location = Point.Empty;
Visible = true;
bool windowed = !settings.GetValue("fullscreeen", false);
renderer = new Renderer(this, GetResolution(settings), windowed);
SheetBuilder.Initialize( renderer.Device );
game = new Game( settings.GetValue( "map", "scm12ea.ini" ), renderer, new int2( ClientSize ) );
SequenceProvider.ForcePrecache();
game.world.Add( new Mcv( new int2( 5, 5 ), 3 ) );
game.world.Add( new Mcv( new int2( 7, 5 ), 2 ) );
Mcv mcv = new Mcv( new int2( 9, 5 ), 1 );
game.world.myUnit = mcv;
game.world.Add( mcv );
game.world.Add( new Refinery( new int2( 7, 5 ), 2 ) );
sidebar = new Sidebar(Race.Soviet, renderer, game.viewport);
renderer.SetPalette( new HardwarePalette( renderer.Device, game.map ) );
}
internal void Run()
{
while (Created && Visible)
{
game.Tick();
Application.DoEvents();
}
}
float2 lastPos;
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
lastPos = new float2(e.Location);
if (e.Button == MouseButtons.Left)
{
float2 xy = ( 1 / 24.0f ) * ( new float2( e.Location ) + game.viewport.Location );
IOrder order = game.world.myUnit.Order( new int2( (int)xy.X, (int)xy.Y ) );
game.Issue( order );
}
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (e.Button == MouseButtons.Right)
{
float2 p = new float2(e.Location);
game.viewport.Scroll(lastPos - p);
lastPos = p;
}
}
}
}