Files
OpenRA/OpenRa.Game/Refinery.cs

30 lines
646 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
using System.Drawing;
namespace OpenRa.Game
{
class Refinery : Building
{
public Refinery( int2 location, Player owner, Game game )
: base( "proc", location, owner, game )
{
animation.PlayThen("make", delegate
{
animation.PlayRepeating("idle");
game.world.AddFrameEndTask(delegate
{
Unit harvester = new Unit( "harv", location + new int2( 1, 2 ), owner, game );
harvester.facing = 8;
game.world.Add(harvester);
game.world.orderGenerator = harvester;
});
});
}
}
}