Files
OpenRA/OpenRa.Game/Vertex.cs

26 lines
563 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Drawing;
using Ijw.DirectX;
namespace OpenRa.Game
{
[StructLayout(LayoutKind.Sequential)]
struct Vertex
{
public float x, y, z, u, v;
public float p, c;
public Vertex(float2 xy, float2 uv, float2 pc)
{
this.x = xy.X; this.y = xy.Y; this.z = 0;
this.u = uv.X; this.v = uv.Y;
this.p = pc.X; this.c = pc.Y;
}
public const VertexFormat Format = VertexFormat.Position | VertexFormat.Texture2;
}
}