Files
OpenRA/OpenRA.Mods.Common/Widgets/Logic/DirectConnectLogic.cs
2018-01-17 00:47:34 +01:00

57 lines
1.9 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class DirectConnectLogic : ChromeLogic
{
static readonly Action DoNothing = () => { };
[ObjectCreator.UseCtor]
public DirectConnectLogic(Widget widget, Action onExit, Action openLobby, string directConnectHost, int directConnectPort)
{
var panel = widget;
var ipField = panel.Get<TextFieldWidget>("IP");
var portField = panel.Get<TextFieldWidget>("PORT");
var last = Game.Settings.Player.LastServer.Split(':');
ipField.Text = last.Length > 1 ? last[0] : "localhost";
portField.Text = last.Length == 2 ? last[1] : "1234";
panel.Get<ButtonWidget>("JOIN_BUTTON").OnClick = () =>
{
var port = Exts.WithDefault(1234, () => Exts.ParseIntegerInvariant(portField.Text));
Game.Settings.Player.LastServer = "{0}:{1}".F(ipField.Text, port);
Game.Settings.Save();
ConnectionLogic.Connect(ipField.Text, port, "", () => { Ui.CloseWindow(); openLobby(); }, DoNothing);
};
panel.Get<ButtonWidget>("BACK_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
if (directConnectHost != null)
{
// The connection window must be opened at the end of the tick for the widget hierarchy to
// work out, but we also want to prevent the server browser from flashing visible for one tick.
widget.Visible = false;
Game.RunAfterTick(() =>
{
ConnectionLogic.Connect(directConnectHost, directConnectPort, "", () => { Ui.CloseWindow(); openLobby(); }, DoNothing);
widget.Visible = true;
});
}
}
}
}