Files
OpenRA/mods/ts/rules/nod-infantry.yaml
reaperrr 9f1abd04e8 Cleaned and fixed TS infantry rules a little.
Moved Selectable Bounds to infantry default and tweaked them to better
match art size.
Gave Viceroids their own default. They don't share cells anymore, either.
Fixed JumJet voice.
Disabled RevealsShroud on Tiberian Fiend.
Cleaned up TakeCover definitions.
Tweaked selection bounds of TS cyborgs.
Changed TS engineer trait order to fix prone animations not showing up.
2015-06-01 23:27:50 +02:00

124 lines
2.2 KiB
YAML

E3:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 20
Prerequisites: ~nahand
Valued:
Cost: 250
Tooltip:
Name: Rocket Infantry
Description: Anti-tank infantry.\n Strong vs Vehicles, Aircraft, Buildings\n Weak vs Infantry
Voiced:
VoiceSet: Rocket
Health:
HP: 100
Mobile:
Speed: 42
Armament@PRIMARY:
Weapon: Bazooka
LocalOffset: 128,0,640
AttackFrontal:
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2
CYBORG:
Inherits: ^Infantry
Armor:
Type: Light
Valued:
Cost: 650
Tooltip:
Name: Cyborg Infantry
Description: Cybernetic infantry unit.\n Strong vs Infantry, Light armor\n Weak vs Vehicles, Aircraft
Buildable:
Queue: Infantry
BuildPaletteOrder: 40
Prerequisites: ~nahand
-Crushable:
Selectable:
Bounds: 16,31,0,-10
Voiced:
VoiceSet: Cyborg
Mobile:
Speed: 56
Health:
HP: 300
PoisonedByTiberium:
Weapon: TiberiumHeal
Passenger:
RevealsShroud:
Range: 5c0
Armament:
Weapon: Vulcan3
AttackFrontal:
WithInfantryBody:
IdleSequences: idle1,idle2
WithPermanentInjury:
CYC2:
Inherits: ^Infantry
Armor:
Type: Heavy
Valued:
Cost: 2000
Tooltip:
Name: Cyborg Commando
Description: Elite cybernetic infantry unit.\n Strong vs Infantry, Vehicles, Buildings\n Weak vs Aircraft\nMaximum 1 can be trained.
Buildable:
Queue: Infantry
BuildPaletteOrder: 50
Prerequisites: ~nahand, natech
BuildLimit: 1
-Crushable:
Selectable:
Bounds: 16,32,-1,-12
Voiced:
VoiceSet: CyborgCommando
Mobile:
Speed: 56
Health:
HP: 500
PoisonedByTiberium:
Weapon: TiberiumHeal
Passenger:
RevealsShroud:
Range: 7c0
Armament:
Weapon: CyCannon
LocalOffset: 170,85,683
AttackFrontal:
WithInfantryBody:
IdleSequences: idle1,idle2
WithPermanentInjury:
MHIJACK:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 60
Prerequisites: ~nahand, natech # natech must be natmpl
Valued:
Cost: 1850
Tooltip:
Name: Mutant Hijacker
Description: Hijacks enemy vehicles.\n Unarmed
Voiced:
VoiceSet: Hijacker
Health:
HP: 300
PoisonedByTiberium:
Weapon: TiberiumHeal
Mobile:
Speed: 99
Captures:
CaptureTypes: Vehicle
RevealsShroud:
Range: 6c0
-AutoTarget:
TakeCover:
WithInfantryBody:
IdleSequences: idle1,idle2