70 lines
1.7 KiB
XML
70 lines
1.7 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<!-- openra/sequences.xml
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this file describes animation sequences for structures and units.
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<sequence src=...> can be used to override the choice of .shp file
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used to extract a sequence. if it is not present, the .shp matching
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the unit name is used instead.
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either of <sequence length=...> or <sequence end=...> are
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recognized; if neither is present, a 1-frame sequence is assumed
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also, <sequence length="*"> creates a sequence that includes all frames
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after `start`.
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one day, we might support inheritance here too.
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standard sequence names:
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idle - doing nothing
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make - deploy (sell is `make` played backwards)
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build - production building doing something
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damaged-idle - doing nothing while on yellow health (or worse)
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damaged-build - production while on yellow health
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author: C. Forbes
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-->
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<sequences>
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<!-- construction yard -->
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<unit name="fact">
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<sequence name="idle" start="0"/>
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<sequence name="make" start="0" length="32" src="factmake" />
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<sequence name="build" start="1" length="25"/>
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<sequence name="damaged-idle" start="26"/>
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<sequence name="damaged-build" start="27" length="25"/>
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</unit>
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<!-- refinery -->
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<unit name="proc">
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<sequence name="idle" start="0"/>
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<sequence name="damaged-idle" start="1"/>
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<sequence name="make" start="0" length="*" src="procmake" />
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</unit>
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<!-- mcv -->
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<unit name="mcv">
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<sequence name="idle" start="0" length="*"/>
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</unit>
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<!-- truck -->
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<unit name="truk">
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<sequence name="idle" start="0" length="*"/>
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</unit>
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<!-- harv -->
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<unit name="harv">
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<sequence name="idle" start="0" length="32"/>
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</unit>
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</sequences>
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