80 lines
2.3 KiB
C#
80 lines
2.3 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Traits
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{
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class StoresOreInfo : ITraitInfo
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{
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public readonly int PipCount = 0;
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public readonly PipType PipColor = PipType.Yellow;
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public readonly int Capacity = 0;
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public readonly string DeathWeapon = null;
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public object Create(ActorInitializer init) { return new StoresOre(init.self, this); }
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}
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class StoresOre : IPips, INotifyCapture, INotifyDamage
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{
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readonly PlayerResources Player;
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readonly StoresOreInfo Info;
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public StoresOre(Actor self, StoresOreInfo info)
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{
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Player = self.Owner.PlayerActor.traits.Get<PlayerResources>();
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Info = info;
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}
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public void OnCapture(Actor self, Actor captor)
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{
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var ore = Stored(self);
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Player.TakeOre(ore);
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Player.GiveOre(ore);
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}
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int Stored(Actor self)
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{
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return (int)(Player.GetSiloFullness() * Info.Capacity);
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}
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public void Damaged(Actor self, AttackInfo e)
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{
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if (self.IsDead && Player.GetSiloFullness() > 0)
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{
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if (Info.DeathWeapon != null)
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{
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Combat.DoExplosion(e.Attacker, Info.DeathWeapon,
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self.CenterLocation.ToInt2(), 0);
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}
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// Lose the stored ore
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Player.TakeOre(Stored(self));
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}
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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return Graphics.Util.MakeArray( Info.PipCount,
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i => (Player.GetSiloFullness() > i * 1.0f / Info.PipCount)
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? Info.PipColor : PipType.Transparent );
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}
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}
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}
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