78 lines
2.4 KiB
C#
78 lines
2.4 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class RenderUnitRotorInfo : RenderUnitInfo
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{
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public readonly int[] PrimaryOffset = { 0, 0 };
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public readonly int[] SecondaryOffset = null;
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public override object Create(ActorInitializer init) { return new RenderUnitRotor(init.self); }
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}
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class RenderUnitRotor : RenderUnit
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{
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public Animation rotorAnim, secondRotorAnim;
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public RenderUnitRotor( Actor self )
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: base(self)
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{
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var unit = self.traits.Get<Unit>();
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var info = self.Info.Traits.Get<RenderUnitRotorInfo>();
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rotorAnim = new Animation(GetImage(self));
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rotorAnim.PlayRepeating("rotor");
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anims.Add( "rotor_1", new AnimationWithOffset(
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rotorAnim,
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() => Traits.Util.GetTurretPosition( self, unit, info.PrimaryOffset, 0 ),
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null ) { ZOffset = 1 } );
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if (info.SecondaryOffset == null) return;
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secondRotorAnim = new Animation(GetImage(self));
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secondRotorAnim.PlayRepeating( "rotor2" );
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anims.Add( "rotor_2", new AnimationWithOffset(
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secondRotorAnim,
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() => Traits.Util.GetTurretPosition(self, unit, info.SecondaryOffset, 0),
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null) { ZOffset = 1 });
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}
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public override void Tick(Actor self)
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{
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base.Tick(self);
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var unit = self.traits.Get<Unit>();
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var isFlying = unit.Altitude > 0;
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if (isFlying ^ (rotorAnim.CurrentSequence.Name != "rotor"))
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return;
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rotorAnim.ReplaceAnim(isFlying ? "rotor" : "slow-rotor");
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if (secondRotorAnim != null)
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secondRotorAnim.ReplaceAnim(isFlying ? "rotor2" : "slow-rotor2");
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}
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}
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}
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