Files
OpenRA/mods/ra/defaults.yaml

171 lines
3.0 KiB
YAML

^Vehicle:
Category: Vehicle
Unit:
ROT: 5
Mobile:
Crushes: atmine
TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River
TerrainSpeeds: 60%, 40%, 100%, 0%, 0%, 0%, 0%, 90%, 40%, 0%
Selectable:
Voice: VehicleVoice
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
HiddenUnderFog:
RevealsShroud:
GainsExperience:
GivesExperience:
^Tank:
Category: Vehicle
Unit:
ROT: 5
Mobile:
Crushes: wall, atmine
TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River
TerrainSpeeds: 80%, 70%, 100%, 0%, 0%, 0%, 0%, 90%, 70%, 0%
Selectable:
Voice: VehicleVoice
Repairable:
Chronoshiftable:
Passenger:
IronCurtainable:
HiddenUnderFog:
RevealsShroud:
GainsExperience:
GivesExperience:
^Infantry:
Category: Infantry
Unit:
Armor: none
Sight: 4
Mobile:
Crushes: apmine
TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River
TerrainSpeeds: 90%, 80%, 100%, 0%, 0%, 0%, 0%, 100%, 80%, 0%
Selectable:
Voice: GenericVoice
RenderInfantry:
AutoTarget:
Passenger:
HiddenUnderFog:
RevealsShroud:
TeslaInstantKills:
GainsExperience:
GivesExperience:
^Ship:
Category: Ship
Unit:
Mobile:
TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River
TerrainSpeeds: 0%, 0%, 0%, 0%, 100%, 0%, 0%, 0%, 0%, 0%
Selectable:
Voice: GenericVoice
HiddenUnderFog:
RevealsShroud:
GainsExperience:
GivesExperience:
^Plane:
Category: Plane
Unit:
TargetType: Air
Selectable:
Voice: GenericVoice
HiddenUnderFog:
RevealsShroud:
GainsExperience:
GivesExperience:
^Building:
Category: Building
Selectable:
Priority: 3
Building:
Dimensions: 1,1
Footprint: x
RenderBuilding:
EmitInfantryOnSell:
ActorTypes: e1,e1,e1,c1,c2,e6
MustBeDestroyed:
GivesExperience:
FrozenUnderFog:
^Wall:
Category: Building
Building:
Dimensions: 1,1
Footprint: x
BuildSounds: placbldg.aud
Capturable: false
BaseNormal: no
Crewed: no
Sight: 0
DamagedSound: sandbag2.aud
DestroyedSound: sandbag2.aud
Adjacent: 4
Wall:
CrushClasses: wall
LineBuild:
Selectable:
Priority: 1
RenderBuildingWall:
HasMakeAnimation: false
Palette: terrain
DamageStates: 2
GivesExperience:
^CivBuilding:
Inherits: ^Building
Building:
Repairable: false
HP: 400
Armor: wood
Valued:
Description: Civilian Building
^CivField:
Inherits: ^CivBuilding
-Selectable:
Valued:
Description: Field
^Tree:
Category: Building
Valued:
Description: Tree
RenderBuilding:
Palette: terrain
Building:
Footprint: x
Dimensions: 1,1
^Husk:
Category: Vehicle
Unit:
ROT: 0
Speed: 0
HP: 140
Armor: Heavy
TargetType: Special
Husk:
Selectable:
Priority: -1
HiddenUnderFog:
RevealsShroud:
Burns:
^Bridge:
Category: Building
Valued:
Description: Bridge
# Selectable:
# Bounds: 96,48
BelowUnits:
Building:
Footprint: ____ ____
Dimensions: 4,2
HP: 1000