Hitting Ctrl+Shift+C will re-initialize the chrome provider, reloading all chrome files instantly. Useful when changing the UI. Note: A new "RootWidget" was created to trap top-level (global) shortcuts instead of putting everything in Widget.
125 lines
3.2 KiB
C#
125 lines
3.2 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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namespace OpenRA.Graphics
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{
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public static class ChromeProvider
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{
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struct Collection
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{
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public string src;
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public Dictionary<string, MappedImage> regions;
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}
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static Dictionary<string, Collection> collections;
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static Dictionary<string, Sheet> cachedSheets;
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static Dictionary<string, Dictionary<string, Sprite>> cachedSprites;
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static string[] storedChromeFiles;
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public static void Initialize(params string[] chromeFiles)
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{
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collections = new Dictionary<string, Collection>();
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cachedSheets = new Dictionary<string, Sheet>();
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cachedSprites = new Dictionary<string, Dictionary<string, Sprite>>();
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if (chromeFiles.Length == 0)
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{
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chromeFiles = storedChromeFiles;
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if (chromeFiles == null || chromeFiles.Length == 0)
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return;
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}
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else
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storedChromeFiles = chromeFiles;
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var chrome = chromeFiles.Select(s => MiniYaml.FromFile(s)).Aggregate(MiniYaml.MergeLiberal);
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foreach (var c in chrome)
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LoadCollection(c.Key, c.Value);
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}
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public static void Save(string file)
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{
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var root = new List<MiniYamlNode>();
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foreach (var kv in collections)
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root.Add(new MiniYamlNode(kv.Key, SaveCollection(kv.Value)));
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root.WriteToFile(file);
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}
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static MiniYaml SaveCollection(Collection collection)
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{
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var root = new List<MiniYamlNode>();
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foreach (var kv in collection.regions)
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root.Add(new MiniYamlNode(kv.Key, kv.Value.Save(collection.src)));
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return new MiniYaml(collection.src, root);
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}
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static void LoadCollection(string name, MiniYaml yaml)
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{
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Game.modData.LoadScreen.Display();
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var collection = new Collection()
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{
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src = yaml.Value,
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regions = yaml.Nodes.ToDictionary(n => n.Key, n => new MappedImage(yaml.Value, n.Value))
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};
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collections.Add(name, collection);
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}
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public static Sprite GetImage(string collectionName, string imageName)
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{
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// Cached sprite
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Dictionary<string, Sprite> cachedCollection;
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Sprite sprite;
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if (cachedSprites.TryGetValue(collectionName, out cachedCollection) && cachedCollection.TryGetValue(imageName, out sprite))
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return sprite;
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Collection collection;
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if (!collections.TryGetValue(collectionName, out collection))
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{
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Log.Write("debug", "Could not find collection '{0}'", collectionName);
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return null;
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}
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MappedImage mi;
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if (!collection.regions.TryGetValue(imageName, out mi))
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return null;
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// Cached sheet
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Sheet sheet;
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if (cachedSheets.ContainsKey(mi.src))
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sheet = cachedSheets[mi.src];
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else
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{
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sheet = new Sheet(mi.src);
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cachedSheets.Add(mi.src, sheet);
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}
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// Cache the sprite
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if (cachedCollection == null)
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{
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cachedCollection = new Dictionary<string, Sprite>();
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cachedSprites.Add(collectionName, cachedCollection);
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}
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var image = mi.GetImage(sheet);
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cachedCollection.Add(imageName, image);
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return image;
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}
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}
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}
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