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OpenRA/OpenRA.Mods.RA/Orders
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Matthias Mailänder e0e3f1155a avoid additional layers of abstraction
2013-11-02 18:12:46 +01:00
..
DeployOrderTargeter.cs
Merge IOrderTargeter.CanTargetActor and CanTargetLocation.
2013-08-11 22:23:52 +12:00
EnterAlliedActorTargeter.cs
Make the non-support of frozen actor targeting in EnterOrderTargeter explicit.
2013-08-12 21:34:20 +12:00
PlaceBuildingOrderGenerator.cs
avoid additional layers of abstraction
2013-11-02 18:12:46 +01:00
PowerDownOrderGenerator.cs
Add ScreenMap.ActorsAt(MouseInput) overload.
2013-10-05 21:01:21 +13:00
RepairOrderGenerator.cs
Add ScreenMap.ActorsAt(MouseInput) overload.
2013-10-05 21:01:21 +13:00
SetChronoTankDestination.cs
Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render.
2013-08-11 00:25:54 +12:00
UnitOrderTargeter.cs
Add plumbing for issuing orders against frozen actors.
2013-08-12 21:34:18 +12:00
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