Files
OpenRA/mods/d2k/maps/atreides-01a/rules.yaml
2016-03-08 22:19:26 +00:00

68 lines
1.7 KiB
YAML

Player:
-ConquestVictoryConditions:
MissionObjectives:
EarlyGameOver: true
Shroud:
FogLocked: True
FogEnabled: True
ExploredMapLocked: True
ExploredMapEnabled: False
PlayerResources:
DefaultCashLocked: True
DefaultCash: 2300
World:
-CrateSpawner:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: atreides01a.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
WormManager:
Minimum: 1
Maximum: 1
MissionData:
Briefing: Harvest Spice from the Imperial Basin. Construct a Spice Refinery and defend it against the Harkonnen troops scattered throughout the basin. You have been assigned only limited offensive forces - use them wisely.\n\nYou will have to learn the subtleties of mining as you go, but remember to build Silos to store the Spice. When you run out of storage space you can not gather more Spice. Also, any building without adequate concrete foundation will need immediate repair and be vulnerable to erosive damage from the harsh environment. Your greatest adversary may be the elements.\n\nGood luck.\n
BriefingVideo: A_BR01_E.VQA
MapCreeps:
Locked: True
Enabled: True
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: False
MapOptions:
TechLevelLocked: True
TechLevel: Low
Difficulties: Easy, Normal, Hard
ShortGameLocked: True
ShortGameEnabled: False
construction_yard:
Production:
Produces: Building
concreteb:
Buildable:
Prerequisites: ~disabled
barracks:
Buildable:
Prerequisites: ~disabled
light_factory:
Buildable:
Prerequisites: ~disabled
heavy_factory:
Buildable:
Prerequisites: ~disabled
medium_gun_turret:
Buildable:
Prerequisites: ~disabled
wall:
Buildable:
Prerequisites: ~disabled