Files
OpenRA/mods/d2k/weapons/missiles.yaml
reaperrr 5905e75d95 Fix D2k deviator not taking effect
The warhead's scan range was lower than both the missile inaccuracy as
well as the Missile CloseEnough value of 298, so it almost never had an
effect.
2016-03-20 13:07:13 +01:00

186 lines
3.7 KiB
YAML

Bazooka:
ReloadDelay: 40
Range: 3c0
Report: ROCKET1.WAV
Projectile: Missile
Speed: 281
Inaccuracy: 256
Image: RPG
HorizontalRateOfTurn: 1
TrailImage: bazooka_trail2
TrailPalette: effect75alpha
TrailInterval: 1
RangeLimit: 35
Warhead@1Dam: SpreadDamage
Spread: 192
Falloff: 100, 50, 25, 0
Damage: 300
Versus:
none: 8
wall: 75
building: 40
wood: 45
light: 70
invulnerable: 0
cy: 20
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: tiny_explosion
ImpactSounds: EXPLSML1.WAV
Rocket:
ReloadDelay: 30
Range: 3c512
Report: ROCKET1.WAV
Projectile: Missile
Inaccuracy: 256
Image: RPG
HorizontalRateOfTurn: 0
TrailImage: bazooka_trail2
TrailPalette: effect75alpha
TrailInterval: 1
Speed: 343
RangeLimit: 35
Warhead@1Dam: SpreadDamage
Spread: 160
Falloff: 100, 50, 25, 0
Damage: 250
Versus:
none: 25
building: 50
wood: 65
heavy: 50
invulnerable: 0
cy: 20
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: rocket_explosion
ExplosionPalette: effect75alpha
ImpactSounds: EXPLSML1.WAV
TowerMissile:
ReloadDelay: 60
Burst: 2
BurstDelay: 60
Range: 5c512
MinRange: 1c0
Report: ROCKET1.WAV
ValidTargets: Ground, Air
Projectile: Missile
Blockable: false
Shadow: true
HorizontalRateOfTurn: 1
RangeLimit: 50
Inaccuracy: 384
Image: MISSILE2
TrailImage: large_trail
TrailInterval: 1
Speed: 320
Warhead@1Dam: SpreadDamage
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 480
ValidTargets: Ground, Air
Versus:
none: 15
wall: 75
building: 60
wood: 65
light: 90
invulnerable: 0
cy: 30
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: EXPLSML1.WAV
mtank_pri:
ReloadDelay: 115
Burst: 2
BurstDelay: 115
Range: 6c0
Report: ROCKET1.WAV
ValidTargets: Ground, Air
Projectile: Missile
Speed: 281
RangeLimit: 50
HorizontalRateOfTurn: 3
Blockable: false
Shadow: yes
Inaccuracy: 96
Image: MISSILE2
TrailImage: large_trail
TrailInterval: 1
Warhead@1Dam: SpreadDamage
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 600
ValidTargets: Ground, Air
Versus:
none: 15
wall: 75
building: 60
wood: 65
light: 90
invulnerable: 0
cy: 30
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: EXPLSML1.WAV
DeviatorMissile:
ReloadDelay: 160
Range: 5c0
Report: MISSLE1.WAV
Projectile: Missile
Speed: 281
RangeLimit: 40
HorizontalRateOfTurn: 3
Blockable: false
Shadow: yes
Inaccuracy: 384
Image: MISSILE
TrailImage: deviator_trail
TrailPalette: deviatorgas
TrailUsePlayerPalette: true
TrailInterval: 1
Warhead@1Dam: SpreadDamage
Spread: 256
Falloff: 100, 50, 25, 0
Damage: 500
Versus:
none: 20
wall: 20
building: 20
wood: 20
light: 20
heavy: 20
invulnerable: 0
cy: 10
harvester: 20
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosions: deviator
ExplosionPalette: deviatorgas
UsePlayerPalette: true
ImpactSounds: EXPLSML1.WAV
Warhead@4OwnerChange: ChangeOwner
Range: 512
Duration: 375
InvalidTargets: Infantry, Structure