Files
OpenRA/OpenRA.Mods.Common/Traits/Render/TimedConditionBar.cs
2016-12-23 14:57:56 +00:00

60 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Drawing;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Render
{
[Desc("Visualizes the remaining time for an upgrade.")]
class TimedConditionBarInfo : ITraitInfo, Requires<ConditionManagerInfo>
{
[FieldLoader.Require]
[Desc("Condition that this bar corresponds to")]
public readonly string Condition = null;
public readonly Color Color = Color.Red;
public object Create(ActorInitializer init) { return new TimedConditionBar(init.Self, this); }
}
class TimedConditionBar : ISelectionBar, IConditionTimerWatcher
{
readonly TimedConditionBarInfo info;
readonly Actor self;
float value;
public TimedConditionBar(Actor self, TimedConditionBarInfo info)
{
this.self = self;
this.info = info;
}
void IConditionTimerWatcher.Update(int duration, int remaining)
{
value = duration > 0 ? remaining * 1f / duration : 0;
}
string IConditionTimerWatcher.Condition { get { return info.Condition; } }
float ISelectionBar.GetValue()
{
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
return 0;
return value;
}
Color ISelectionBar.GetColor() { return info.Color; }
bool ISelectionBar.DisplayWhenEmpty { get { return false; } }
}
}