48 lines
1.5 KiB
C#
48 lines
1.5 KiB
C#
#region Copyright & License Information
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/*
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* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Warheads
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{
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public class GrantExternalConditionWarhead : Warhead
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{
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[FieldLoader.Require]
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[Desc("The condition to apply. Must be included in the target actor's ExternalConditions list.")]
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public readonly string Condition = null;
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[Desc("Duration of the condition (in ticks). Set to 0 for a permanent condition.")]
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public readonly int Duration = 0;
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public readonly WDist Range = WDist.FromCells(1);
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public override void DoImpact(Target target, Actor firedBy, IEnumerable<int> damageModifiers)
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{
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var actors = target.Type == TargetType.Actor ? new[] { target.Actor } :
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firedBy.World.FindActorsInCircle(target.CenterPosition, Range);
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foreach (var a in actors)
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{
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if (!IsValidAgainst(a, firedBy))
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continue;
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var um = a.TraitOrDefault<ConditionManager>();
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// Condition token is ignored because we never revoke this condition.
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if (um != null && um.AcceptsExternalCondition(a, Condition))
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um.GrantCondition(a, Condition, true, Duration);
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}
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}
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}
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}
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