Create a single solution platform named x86. Ensure both Debug and Release configs build to the root for all projects. Ensure all Release configs generate pdbs.
204 lines
7.9 KiB
XML
204 lines
7.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{00038B75-405B-44F5-8691-BD2546DBE224}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenRA.Editor</RootNamespace>
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<AssemblyName>OpenRA.Editor</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<ApplicationIcon>OpenRA.Editor.Icon.ico</ApplicationIcon>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<OldToolsVersion>3.5</OldToolsVersion>
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<UpgradeBackupLocation />
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<OutputPath>..\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<PlatformTarget>x86</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\</OutputPath>
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<DefineConstants>
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</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<PlatformTarget>x86</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data.DataSetExtensions">
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<RequiredTargetFramework>4.0</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="Eluant">
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<HintPath>..\thirdparty\Eluant.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ActorPropertiesDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="ActorPropertiesDialog.Designer.cs">
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<DependentUpon>ActorPropertiesDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="ActorTemplate.cs" />
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<Compile Include="ActorTool.cs" />
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<Compile Include="BrushTool.cs" />
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<Compile Include="ErrorListDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="ErrorListDialog.Designer.cs">
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<DependentUpon>ErrorListDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="Form1.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Form1.Designer.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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<Compile Include="ITool.cs" />
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<Compile Include="MapSelect.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="MapSelect.Designer.cs">
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<DependentUpon>MapSelect.cs</DependentUpon>
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</Compile>
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<Compile Include="NewMapDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="NewMapDialog.Designer.cs">
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<DependentUpon>NewMapDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="Program.cs" />
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<Compile Include="PropertiesDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="PropertiesDialog.Designer.cs">
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<DependentUpon>PropertiesDialog.cs</DependentUpon>
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</Compile>
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<EmbeddedResource Include="ActorPropertiesDialog.resx">
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<DependentUpon>ActorPropertiesDialog.cs</DependentUpon>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Form1.resx">
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<DependentUpon>Form1.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MapSelect.resx">
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<DependentUpon>MapSelect.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="NewMapDialog.resx">
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<DependentUpon>NewMapDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="PropertiesDialog.resx">
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<DependentUpon>PropertiesDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="ResizeDialog.resx">
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<DependentUpon>ResizeDialog.cs</DependentUpon>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<Compile Include="RenderUtils.cs" />
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<Compile Include="ResizeDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="ResizeDialog.Designer.cs">
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<DependentUpon>ResizeDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="ResourceTool.cs" />
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<Compile Include="Surface.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="TileSetRenderer.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
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<Name>OpenRA.Game</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="OpenRA.Editor.Icon.ico" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |