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defba7aeced075f760214db8aaabe4023660d274
OpenRA/OpenRA.Mods.Common/Warheads
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Matthias Mailänder defba7aece lint check player palette reference
and tell which actor is affected when a problem is found
2015-09-27 14:57:58 +02:00
..
CreateEffectWarhead.cs
lint check player palette reference
2015-09-27 14:57:58 +02:00
CreateResourceWarhead.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
DamageWarhead.cs
Replace arrays with sets.
2015-09-03 20:09:24 +01:00
DestroyResourceWarhead.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
GrantUpgradeWarhead.cs
Remove legacy 0% = not targetable assumption
2015-08-09 01:11:10 +02:00
HealthPercentageDamageWarhead.cs
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
LeaveSmudgeWarhead.cs
More HashSet trait fields & Lint support
2015-09-05 16:59:30 -05:00
SpreadDamageWarhead.cs
Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
2015-09-19 09:56:14 -05:00
Warhead.cs
Load HashSets in OpenRA.Mods.Common/Warheads/Warhead.cs directly from MiniYaml
2015-09-03 13:27:58 -05:00
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