Files
OpenRA/OpenRA.Mods.RA/Effects/TeslaZap.cs
Matthias Mailänder 118782a85e check palette references
2015-08-17 21:36:45 +02:00

76 lines
2.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Mods.RA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
{
class TeslaZapInfo : IProjectileInfo
{
public readonly string Image = "litning";
[SequenceReference("Image")] public readonly string BrightSequence = "bright";
[SequenceReference("Image")] public readonly string DimSequence = "dim";
[PaletteReference] public readonly string Palette = "effect";
public readonly int BrightZaps = 1;
public readonly int DimZaps = 2;
public IEffect Create(ProjectileArgs args) { return new TeslaZap(this, args); }
}
class TeslaZap : IEffect
{
readonly ProjectileArgs args;
readonly TeslaZapInfo info;
TeslaZapRenderable zap;
int timeUntilRemove = 2; // # of frames
bool doneDamage = false;
bool initialized = false;
public TeslaZap(TeslaZapInfo info, ProjectileArgs args)
{
this.args = args;
this.info = info;
}
public void Tick(World world)
{
if (timeUntilRemove-- <= 0)
world.AddFrameEndTask(w => w.Remove(this));
if (!doneDamage)
{
var pos = args.GuidedTarget.IsValidFor(args.SourceActor) ? args.GuidedTarget.CenterPosition : args.PassiveTarget;
args.Weapon.Impact(Target.FromPos(pos), args.SourceActor, args.DamageModifiers);
doneDamage = true;
}
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (!initialized)
{
var pos = args.GuidedTarget.IsValidFor(args.SourceActor) ? args.GuidedTarget.CenterPosition : args.PassiveTarget;
zap = new TeslaZapRenderable(args.Source, 0, pos - args.Source,
info.Image, info.BrightSequence, info.BrightZaps, info.DimSequence, info.DimZaps, info.Palette);
}
yield return zap;
}
}
}