Files
OpenRA/OpenRA.Mods.RA/Effects/GravityBomb.cs
2013-08-01 20:18:41 +12:00

64 lines
1.7 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Effects;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
{
public class GravityBombInfo : IProjectileInfo
{
public readonly string Image = null;
public IEffect Create(ProjectileArgs args) { return new GravityBomb(this, args); }
}
public class GravityBomb : IEffect
{
Animation anim;
int2 dest;
int altitude, destAltitude;
ProjectileArgs Args;
public GravityBomb(GravityBombInfo info, ProjectileArgs args)
{
Args = args;
altitude = args.source.Z * Game.CellSize / 1024;
destAltitude = args.passiveTarget.Z * Game.CellSize / 1024;
dest = PPos.FromWPos(args.passiveTarget).ToInt2();
anim = new Animation(info.Image);
if (anim.HasSequence("open"))
anim.PlayThen("open", () => anim.PlayRepeating("idle"));
else
anim.PlayRepeating("idle");
}
public void Tick(World world)
{
if (--altitude <= destAltitude)
{
world.AddFrameEndTask(w => w.Remove(this));
Combat.DoImpacts(Args.passiveTarget, Args.sourceActor, Args.weapon, Args.firepowerModifier);
}
anim.Tick();
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
var pos = dest - new int2(0, altitude) - .5f * anim.Image.size;
yield return new SpriteRenderable(anim.Image, pos, wr.Palette("effect"), dest.Y);
}
}
}