Files
OpenRA/OpenRA.Mods.RA/MPStartLocations.cs
2014-08-21 11:27:52 +02:00

90 lines
2.6 KiB
C#
Executable File

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class MPStartLocationsInfo : TraitInfo<MPStartLocations>
{
public readonly WRange InitialExploreRange = WRange.FromCells(5);
}
public class MPStartLocations : IWorldLoaded
{
public Dictionary<Player, CPos> Start = new Dictionary<Player, CPos>();
public void WorldLoaded(World world, WorldRenderer wr)
{
var spawns = world.Map.GetSpawnPoints().ToList();
var taken = world.LobbyInfo.Clients.Where(c => c.SpawnPoint != 0 && c.Slot != null)
.Select(c => spawns[c.SpawnPoint-1]).ToList();
var available = spawns.Except(taken).ToList();
// Set spawn
foreach (var kv in world.LobbyInfo.Slots)
{
var player = FindPlayerInSlot(world, kv.Key);
if (player == null) continue;
var client = world.LobbyInfo.ClientInSlot(kv.Key);
var spid = (client == null || client.SpawnPoint == 0)
? ChooseSpawnPoint(world, available, taken)
: spawns[client.SpawnPoint-1];
Start.Add(player, spid);
player.SpawnPoint = (client == null || client.SpawnPoint == 0)
? spawns.IndexOf(spid) + 1
: client.SpawnPoint;
}
// Explore allied shroud
var explore = world.WorldActor.Info.Traits.Get<MPStartLocationsInfo>().InitialExploreRange;
foreach (var p in Start.Keys)
foreach (var q in world.Players)
if (p.IsAlliedWith(q))
q.Shroud.Explore(world, Start[p], explore);
// Set viewport
if (world.LocalPlayer != null && Start.ContainsKey(world.LocalPlayer))
wr.Viewport.Center(world.Map.CenterOfCell(Start[world.LocalPlayer]));
}
static Player FindPlayerInSlot(World world, string pr)
{
return world.Players.FirstOrDefault(p => p.PlayerReference.Name == pr);
}
static CPos ChooseSpawnPoint(World world, List<CPos> available, List<CPos> taken)
{
if (available.Count == 0)
throw new InvalidOperationException("No free spawnpoint.");
var n = taken.Count == 0
? world.SharedRandom.Next(available.Count)
: available // pick the most distant spawnpoint from everyone else
.Select((k, i) => Pair.New(k, i))
.MaxBy(a => taken.Sum(t => (t - a.First).LengthSquared)).Second;
var sp = available[n];
available.RemoveAt(n);
taken.Add(sp);
return sp;
}
}
}