Files
OpenRA/OpenRA.Mods.RA/ServerTraits/PlayerCommands.cs
2011-06-20 22:50:31 +12:00

153 lines
4.4 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Network;
using OpenRA.Server;
using S = OpenRA.Server.Server;
using OpenRA.FileFormats;
namespace OpenRA.Mods.RA.Server
{
public class PlayerCommands : ServerTrait, IInterpretCommand
{
public bool InterpretCommand( S server, Connection conn, Session.Client client, string cmd)
{
if (server.GameStarted)
{
server.SendChatTo(conn, "Cannot change state when game started. ({0})".F(cmd));
return false;
}
else if (client.State == Session.ClientState.Ready && !(cmd == "ready" || cmd == "startgame"))
{
server.SendChatTo(conn, "Cannot change state when marked as ready.");
return false;
}
var dict = new Dictionary<string, Func<string, bool>>
{
{ "name",
s =>
{
Log.Write("server", "Player@{0} is now known as {1}", conn.socket.RemoteEndPoint, s);
client.Name = s;
server.SyncLobbyInfo();
return true;
}},
{ "race",
s =>
{
var parts = s.Split(' ');
var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
// Only the host can change other client's info
if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
return true;
// Map has disabled race changes
if (server.lobbyInfo.Slots[targetClient.Slot].LockRace)
return true;
targetClient.Country = parts[1];
server.SyncLobbyInfo();
return true;
}},
{ "team",
s =>
{
var parts = s.Split(' ');
var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
// Only the host can change other client's info
if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
return true;
// Map has disabled team changes
if (server.lobbyInfo.Slots[targetClient.Slot].LockTeam)
return true;
int team;
if (!int.TryParse(parts[1], out team)) { Log.Write("server", "Invalid team: {0}", s ); return false; }
targetClient.Team = team;
server.SyncLobbyInfo();
return true;
}},
{ "spawn",
s =>
{
var parts = s.Split(' ');
var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
// Only the host can change other client's info
if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
return true;
// Spectators don't need a spawnpoint
if (targetClient.Slot == null)
return true;
// Map has disabled spawn changes
if (server.lobbyInfo.Slots[targetClient.Slot].LockSpawn)
return true;
int spawnPoint;
if (!int.TryParse(parts[1], out spawnPoint) || spawnPoint < 0 || spawnPoint > server.Map.SpawnPoints.Count())
{
Log.Write("server", "Invalid spawn point: {0}", parts[1]);
return true;
}
if (server.lobbyInfo.Clients.Where( cc => cc != client ).Any( cc => (cc.SpawnPoint == spawnPoint) && (cc.SpawnPoint != 0) ))
{
server.SendChatTo( conn, "You can't be at the same spawn point as another player" );
return true;
}
targetClient.SpawnPoint = spawnPoint;
server.SyncLobbyInfo();
return true;
}},
{ "color",
s =>
{
var parts = s.Split(' ');
var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
// Only the host can change other client's info
if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
return true;
// Map has disabled color changes
if (targetClient.Slot != null && server.lobbyInfo.Slots[targetClient.Slot].LockColor)
return true;
var ci = parts[1].Split(',').Select(cc => int.Parse(cc)).ToArray();
targetClient.ColorRamp = new ColorRamp((byte)ci[0], (byte)ci[1], (byte)ci[2], (byte)ci[3]);
server.SyncLobbyInfo();
return true;
}}
};
var cmdName = cmd.Split(' ').First();
var cmdValue = string.Join(" ", cmd.Split(' ').Skip(1).ToArray());
Func<string,bool> a;
if (!dict.TryGetValue(cmdName, out a))
return false;
return a(cmdValue);
}
}
}