Files
OpenRA/mods/d2k/maps/ordos-04/rules.yaml
Mustafa Alperen Seki 1c3276c935 Add Ordos 4
2017-04-05 09:19:17 +02:00

69 lines
1.4 KiB
YAML

Player:
PlayerResources:
DefaultCash: 5000
World:
LuaScript:
Scripts: ordos04.lua, ordos04-AI.lua
MissionData:
Briefing: The Smugglers at Sietch Tabr must be neutralized. Capture the Outpost where their families have taken shelter as insurance. The children's lives will assure the loyalties of their fathers. Use an Engineer to enter and capture the building.\n\nThe Smugglers' new partners, the Harkonnen, may attempt to protect them. Harkonnen firepower is great, but we have recently acquired tanks that may counter this.\n\nEnsure our investment is used wisely.\n
BriefingVideo: O_BR04_E.VQA
MapOptions:
TechLevel: low
ScriptLobbyDropdown@difficulty:
ID: difficulty
Label: Difficulty
Values:
easy: Easy
normal: Normal
hard: Hard
Default: easy
carryall.reinforce:
Cargo:
MaxWeight: 10
concreteb:
Buildable:
Prerequisites: ~disabled
medium_gun_turret:
Buildable:
Prerequisites: ~disabled
outpost:
Buildable:
Prerequisites: barracks
quad:
Buildable:
Prerequisites: upgrade.light
trooper:
Buildable:
Prerequisites: upgrade.barracks
engineer:
Buildable:
Prerequisites: upgrade.barracks
light_factory:
ProvidesPrerequisite@ordos:
Factions: ordos, smuggler
heavy_factory:
ProvidesPrerequisite@ordos:
Factions: ordos, smuggler
repair_pad:
Buildable:
Prerequisites: heavy_factory, upgrade.heavy
mcv:
Buildable:
Prerequisites: repair_pad, upgrade.heavy
upgrade.conyard:
Buildable:
Prerequisites: ~disabled