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e09a7f46825bac971b2eb39c0133e1cd95bfc13a
OpenRA/OpenRA.Mods.RA/Orders
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Paul Chote 3002c4b77d Use SpriteRenderables for tile overlays.
2013-09-27 15:41:33 +12:00
..
DeployOrderTargeter.cs
Merge IOrderTargeter.CanTargetActor and CanTargetLocation.
2013-08-11 22:23:52 +12:00
EnterAlliedActorTargeter.cs
Make the non-support of frozen actor targeting in EnterOrderTargeter explicit.
2013-08-12 21:34:20 +12:00
PlaceBuildingOrderGenerator.cs
Use SpriteRenderables for tile overlays.
2013-09-27 15:41:33 +12:00
PowerDownOrderGenerator.cs
Introduce ScreenMap trait for caching screen-coord queries.
2013-09-27 15:36:25 +12:00
RepairOrderGenerator.cs
Introduce ScreenMap trait for caching screen-coord queries.
2013-09-27 15:36:25 +12:00
SetChronoTankDestination.cs
Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render.
2013-08-11 00:25:54 +12:00
UnitOrderTargeter.cs
Add plumbing for issuing orders against frozen actors.
2013-08-12 21:34:18 +12:00
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