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e10920d4ea0e0aa67d3a00127bcc7029a91f0b25
OpenRA/mods/cnc/rules
History
Chris Forbes 22e2d3d0f4 Merge pull request #2507 from Lookingglass/per-player-shrouds
Per-player shrouds
2012-12-22 12:26:40 -08:00
..
aircraft.yaml
cnc - made helicopter selection bounds a bit smaller
2012-05-06 19:58:13 +12:00
civilian-desert.yaml
Add two missing desert buildings
2011-07-27 16:57:12 +12:00
civilian.yaml
Define desert variants of civilian buildings as real actors instead of visual hacks.
2011-07-27 13:36:48 +12:00
defaults.yaml
cnc: fix wrong civilian field remapping at least in-game
2012-12-12 09:43:45 +13:00
husks.yaml
Fix stnk husk (Fixes #985).
2011-07-01 23:22:07 +12:00
infantry.yaml
fixes #2360, fixes #2227
2012-08-15 08:52:03 +12:00
ships.yaml
split unit smoke out into WithSmoke trait; remove duplication
2011-07-17 11:27:20 +12:00
structures.yaml
don't hardcode custom prerequisites anymore
2012-12-22 17:42:57 +01:00
system.yaml
Adding Shroud trait to CNC / D2K mods
2012-12-16 20:00:17 -08:00
tech.yaml
fixes #2360, fixes #2227
2012-08-15 08:52:03 +12:00
trees.yaml
A10 crash site to terrain
2012-07-06 14:37:14 +12:00
vehicles.yaml
Harvesters - made search radius configurable for both initial search from proc and search from harvest location.
2012-06-27 18:00:42 -05:00
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