Files
OpenRA/OpenRA.Game/Primitives/ConcurrentCache.cs

48 lines
1.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Primitives
{
public class ConcurrentCache<T, U> : IReadOnlyDictionary<T, U>
{
readonly ConcurrentDictionary<T, U> cache;
readonly Func<T, U> loader;
public ConcurrentCache(Func<T, U> loader, IEqualityComparer<T> c)
{
if (loader == null)
throw new ArgumentNullException(nameof(loader));
this.loader = loader;
cache = new ConcurrentDictionary<T, U>(c);
}
public ConcurrentCache(Func<T, U> loader)
: this(loader, EqualityComparer<T>.Default) { }
public U this[T key] => cache.GetOrAdd(key, loader);
public IEnumerable<T> Keys => cache.Keys;
public IEnumerable<U> Values => cache.Values;
public bool ContainsKey(T key) { return cache.ContainsKey(key); }
public bool TryGetValue(T key, out U value) { return cache.TryGetValue(key, out value); }
public int Count => cache.Count;
public IEnumerator<KeyValuePair<T, U>> GetEnumerator() { return cache.GetEnumerator(); }
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return GetEnumerator(); }
}
}